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I am a newbie at writing shader string, so can you please suggest me a way to target the low-frequency areas in the image just like you are creating the high pass filter in the following way, to target the high frequencies areas of the image
Hi, thanks for creating this awesome repository.
I am a newbie at writing shader string, so can you please suggest me a way to target the low-frequency areas in the image just like you are creating the high pass filter in the following way, to target the high frequencies areas of the image
highpass.rgb = image.rgb - gaussianBlurredImage.rgb + vec3(0.5,0.5,0.5)
Any help would be highly appreciated. Thanks
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