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I know that this is just a library for parsing Tiled map editor's TMX files, but that doesn't mean there shouldn't be an short example which shows how this lib can be used to render the map.
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You are right. It's good to have example to show how to use this parser in real project. I have currently implemented map renderer as an extension method class in my game development project and will share renderer very soon.
I would, but there is something which requires Windows 8.1, I have Windows 7. Or at least that's what Visual Studio 2013 says when adding as existing project.
I know that this is just a library for parsing Tiled map editor's TMX files, but that doesn't mean there shouldn't be an short example which shows how this lib can be used to render the map.
The text was updated successfully, but these errors were encountered: