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ns.js
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/*
** rewards: {
0: {name: '...', number: ...},
1: {...},
...
}
**/
(function (global, storage, $) {
/* data init */
var memberNumber = 0;
var rewards = {mirror: []};
/* rewards and views init */
storage.open('SFD_Game', function(err, db) {
if(err) return (storage = storage.down_localStorage) && console.warn('err', 'something goes wrong with indexedDB, localStorage will instead it!');
storage.get('rewards', function(err, data) {
if (err) return console.log(err);
if (!data) return;
for (var i = 0, len = data.length; i < len; i++)
rewards[i] = data[i];
init_view(rewards);
});
});
/* DOM Query */
var configMember = $('configMember');
var addReward = $('addReward');
var manLoop = $('manLoop');
var rewardsLoop = $('rewardsLoop');
var stopLoop = $('stopLoop');
var panel = $('panel');
/* Timer setting */
var timer = {
timer: null,
result: null
};
/* events callback API */
var eventsHash = {
'configMember': function() { configMember_callback(); },
'addReward': function() { addReward_callback(); },
'rmReward': function() { rmReward_callback(); },
'manLoop': function() { startLoop_callback("manLoop", function(num) { /* update view */ }); },
'rewardsLoop': function() { startLoop_callback("rewardsLoop", function(reward) { /* update view */ }); },
'stopLoop': function() { stopLoop_callback(); }
};
/* events driving */
panel.addEventListener('click', function(e) {
var targetID = e.target.id;
targetID && eventsHash[targetID]();
});
/* Logic functions */
/* notice argument @depends is an Array include unique int numbers [0, 1, 2, 3, ... ]
** @base is the number base, so the return number is rounded 0 ~ base */
function getRandomNumber(base, depends) {
var num = 0;
if (!depends || depends && !depends.length) {
return num = Math.round(Math.random() * base);
} else if (depends.length < base) {
while (true) {
num = Math.round(Math.random() * base);
if (depends.indexOf(num) === -1) break;
}
depends.push(num);
return num;
}
}
function getRandomReward = function (rewards, base, uniq, depends) {
if (!uniq) return rewards[getRandomNumber(base, false)];
else return rewards[getRandomNumber(base, depends)];
};
/* native callback functions */
function configMember_callback(callback) {
var number_input = $('membersInput').value;
var test_result = (/([^0]+)([\d]+)/gi).exec(number_input);
if (isNaN(number_input) || !test_result) return;
memberNumber = test_result[0];
return typeof callback === 'function' && callback(memberNumber);
}
function addReward_callback(callback) {
var item_name_input = $('itemName').value;
var item_number_input = $('itemNumber').value;
var test_result_name = (/([^\s]+)([\w]+)/gi).exec(item_name_input);
var test_result_number = (/([^0]+)([\d]+)/gi).exec(item_number_input);
if (isNaN(item_name_input) || isNaN(item_number_input)) return;
if (!test_result_name || !test_result_number) return;
var newItem = { name: test_result_name['input'], number: test_result_number[0]};
rewards[rewards.mirror.length] = newItem;
rewards.mirror.push(newItem.name);
/* Data Persistence */
storage.open('SFD_Game', function(err, db) {
if (err) return console.error(err);
var collection = new db.Collection('rewards');
collection.insert(newItem, function(err, result) {
if (err) return console.error(err);
return typeof callback === 'function' && callback(result);
});
});
}
function rmReward_callback(callback) {
var item_name_input = $('itemName').value;
var test_result_name = (/([^\s]+)([\w]+)/gi).exec(item_name_input);
if (isNaN(item_name_input) || !test_result_name) return;
var index = rewards.mirror.indexOf(item_name_input);
if (index === -1) return;
var old_len = rewards.mirror.length;
rewards.mirror.slice(index, 1);
var mirror = rewards.mirror;
/* sync DataBase and rewards */
storage.open('SFD_Game', function(err, db) {
if (err) return console.error(err);
var collection = new Collection('rewards');
collection.remove(item_name_input, function(err, newData) {
if (err) return console.error(err);
rewards = {mirror: mirror};
for (var i = 0; i < newData.length; i++)
rewards[i] = newData[i];
return typeof callback === 'function' && callback(item_name_input);
});
});
}
function startLoop_callback(mode, callback) {
if (!memberNumber && !rewards[0]) return;
if (timer) clearInterval(timer);
switch (mode) {
case 'manLoop':
timer['timer'] = setInterval(function() {
timer['result'] = getRandomNumber(memberNumber, depends);
callback(timer['result']);
}, 200);
break;
case 'rewardsLoop':
timer['timer'] = setInterval(function() {
timer['result'] = getRandomReward(rewards, memberNumber, true, depends);
callback(timer['result']);
}, 200);
break;
}
}
function stopLoop(callback) {
clearInterval(timer['timer']);
callback(timer['result']);
}
function init_view(data) {
/* init HTML data view */
}
})(this, /* indexedDB packaging API */
(function (global) {
var __dbStorage__ = {};
__dbStorage__.open = function(name, callback) {};
__dbStorage__.Collection = function(name) {};
var Collection = __dbStorage__.Collection;
Collection.prototype.insert = function() {};
Collection.prototype.remove = function() {};
Collection.prototype.update = function() {};
Collection.prototype.get = function() {};
__dbStorage__.down_localStorage = (function(global) {
/* if serious error happens to indexedDB, down to localStorage */
var storage;
return storage;
})(global);
/* init variables */
//global.$ = function(id) {return document.getElementById(id);};
/* return the storage object */
return __dbStorage__;
})(this), (function() { return function(id) { return document.querySelector(id); }; })());