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README
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Gazebo - A dynamic multi-robot simulator
----------------------------------------
This is the Gazebo simulator. Gazebo simulates multiple robots in a
3D environment, with extensive dynamic interaction between objects.
http://gazebosim.org
Installation
------------
Instructions are located at
http://gazebosim.org/documentation.html
Gazebo cmake parameters available at configuring time:
- USE_LOW_MEMORY_TEST (bool) [default False]
Use reduced version of tests which need less quantity of RAM memory
available.
- FORCE_GRAPHIC_TESTS_COMPILATION (bool) [default False]
Ignore system checks to look for graphic and acceleration support and
compile all the test suite.
- ENABLE_TESTS_COMPILATION (bool) [default True]
Enabled or disable the test suite compilation.
- ENABLE_SCREEN_TESTS (bool) [default True]
Enable or disable tests that need screen rendering to run properly.
Headless machines or machines with the screen turned off should set this to
False
Uninstallation
--------------
Read the installation instructions (http://gazebosim.org/documentation.html) in the online manual for generic instructions. For most people, the following sequence will suffice:
$ make uninstall (inside the gazebo-trunk/build directory)
- Nate Koenig
Additional changes made by Arun:
--------------------------------
1) fsaa = 0 setting (had to change texture adding code in Camera.cc where fsaa was set to 4 before loading).
This removed anti-aliasing effects from the color image. Depth image had not anti-aliasing by default
2) PR: for contact sensors when deleting and adding back models
https://bitbucket.org/osrf/gazebo/pull-requests/1413/allow-multiple-contact-sensors-per-link/diff
3) Also made changes to ContactManager.cc, .hh to add removeFilters function which was not present
- used gazebo5 code for this
4) Above two fixes did not fix all the problems - so made this addtional change:
https://bitbucket.org/ElteHupkes/gazebo/commits/9649107ad71811ea38b96db647b8150defc5e4a9 for
fixing removeFilter so that things work ok now.