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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
# Unity generated
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ogs/
[Uu]ser[Ss]ettings/
# Never ignore Asset meta data
![Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# [Aa]ssets/AssetStoreTools*
# Visual Studio / MonoDevelop generated
[Ee]xported[Oo]bj/
.vs/
/*.userprefs
/*.csproj
/*.pidb
/*.suo
/*.sln*
/*.user
/*.unityproj
/*.booproj
.consulo/
/*.tmp
/*.svd
ExportedObj/
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.app
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
# OS generated
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
Icon?
ehthumbs.db
Thumbs.db
# Visual Studio Code
.vscode/
*.code-workspace
# JetBrains Rider
.idea/
Assets/Plugins/Editor/JetBrains*
# Local History for Visual Studio Code
.history/
# Gradle cache directory
.gradle/
Recordings/
*.DotSettings
CodeCoverage/