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UnityServe.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<Nullable>enable</Nullable>
<BuiltInComInteropSupport>true</BuiltInComInteropSupport>
<ApplicationManifest>app.manifest</ApplicationManifest>
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
</PropertyGroup>
<ItemGroup>
<Folder Include="Models\" />
<AvaloniaResource Include="Assets\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="11.0.10" />
<PackageReference Include="Avalonia.Desktop" Version="11.0.10" />
<PackageReference Include="Avalonia.Themes.Fluent" Version="11.0.10" />
<PackageReference Include="Avalonia.Fonts.Inter" Version="11.0.10" /><!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
<PackageReference Condition="'$(Configuration)' == 'Debug'" Include="Avalonia.Diagnostics" Version="11.0.10" />
<PackageReference Include="Avalonia.ReactiveUI" Version="11.0.10" />
</ItemGroup>
</Project>