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main.py
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from kivmob import KivMob, RewardedListenerInterface
from kivy.uix.screenmanager import Screen, ScreenManager, FadeTransition
from kivymd.app import MDApp
from kivy.lang import Builder
from kivy.graphics import Canvas
from kivy.graphics.vertex_instructions import Rectangle
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.button import Button
from kivy.uix.label import Label
from kivy.uix.floatlayout import FloatLayout
from kivy.graphics.context_instructions import Color
from kivy.properties import ListProperty,NumericProperty,ObjectProperty
import random, time
from kivymd.uix.dialog import MDDialog
from kivy.uix.gridlayout import GridLayout
from kivymd.uix.bottomsheet import MDGridBottomSheet
import webbrowser
from kivy.core.window import Window
# Specifying the version name
__version__ = '1.0.0'
#class for credits to the artist
class Credit(Screen):
def Rawpixel(self):
webbrowser.open("https://www.freepik.com/rawpixel-com")
def Viznezh(self):
webbrowser.open("https://www.freepik.com/visnezh")
#Class for About Me !!
class AboutScreen(Screen):
def references(self,site):
sites_dict = {
"Facebook":"https://www.facebook.com/Akgupta077",
"InstaGram":"https://www.instagram.com/abhaygupta1609/",
"Gmail":"https://[email protected]",
"LinkedIn":"https://www.linkedin.com/in/abhay-gupta-88bb67188/"
}
give = sites_dict.get(site)
webbrowser.open(give)
def Follow(self):
Follow_Sheet = MDGridBottomSheet()
data = {
"Facebook": "facebook-box",
"InstaGram": "instagram",
"Gmail": "gmail",
"LinkedIn": "linkedin-box"
}
for item in data.items():
Follow_Sheet.add_item(item[0],lambda x,y = item[0]: self.references(y),icon_src=item[1])
Follow_Sheet.open()
#Main class that is returning from App Build Method
class intro(ScreenManager):
screen_mgr = ObjectProperty(None)
previous = "Menu"
def __init__(self,**kwargs):
super(intro,self).__init__(**kwargs)
def Change_Screen(self,first):
self.current = first
Window.bind(on_keyboard = self.back)
def back(self,window,key,*largs):
if(key == 27):
if(self.previous == "CLevel" or self.previous == "Level"):
return True
else:
self.current = self.previous
return True
#Class for instructions of Game
class Instructions(Screen):
pass
#class for Online Multiplayer
class Multiplayer(Screen):
pass
#class for Start options(Default Slips,Custom Slips)
class StartOptions(Screen):
pass
#Class for Custom Slips entries
class CustomSlips(Screen):
customslips = []
#Every time it cleares the list of slip entries
def on_pre_enter(self):
self.customslips.clear()
#class for Hardest Challenge
class Challenge(Screen):
pass
#Class for Hardest Custom Screen
class ChallengeC(Screen):
pass
#Class for Default Slips (Buttons including flowers animals car etc)
class DefaultSlips(Screen):
playlist = ["","","",""]
@classmethod
def Flowerscopy(cls):
Flower = ["Rose", "Tulips", "Sunflower", "Marigold"]
cls.playlist = Flower
@classmethod
def AnimalsCopy(cls):
Animals = ["Lion", "Elephant", "Horse", "Bear"]
cls.playlist = Animals
@classmethod
def CartoonCopy(cls):
Cartoon = ["Tom", "Jerry", "Jack", "Oggy"]
cls.playlist = Cartoon
@classmethod
def FruitsCopy(cls):
Fruits = ["Apple", "Mango", "Banana", "Strawberry"]
cls.playlist = Fruits
@classmethod
def CarsCopy(cls):
Cars = ["Audi", "Ferrari", "Mercedes", "Rolls Royce"]
cls.playlist = Cars
#Choosing Difficult Level
class difficulty(Screen):
count = 0
@classmethod
def easy(cls):
cls.count = 1
@classmethod
def hard(cls):
cls.count = 2
#Class for choosing difficulty for custom screen
class difficulty_custom(Screen):
count = 0
@classmethod
def easy(cls):
cls.count = 1
@classmethod
def hard(cls):
cls.count = 2
#Main class for playing arena of Game
class PlayScreen(Screen):
slips = ListProperty([''] * 4)
player_1 = ListProperty([''] * 4)
player_2 = ListProperty([''] * 4)
player_3 = ListProperty([''] * 4)
player_4 = ListProperty([''] * 4)
chosen_slip = ""
sumlist = []
confirm = 0
level = 0
count_hard = 0
def __init__(self, **kw):
super().__init__(**kw)
self.app = MDApp.get_running_app()
#Function for making actual 16 slips from 4 slips
def input_append(self):
for i in range(0, 4):
for j in range(0, 3):
self.slips.append(self.slips[i])
# Function that distribute among 4 players
def distribute(self):
self.player_1.clear()
self.player_2.clear()
self.player_3.clear()
self.player_4.clear()
for i in range(0, 4):
self.player_1.append(random.choice(self.slips))
self.slips.remove(self.player_1[i])
self.player_2.append(random.choice(self.slips))
self.slips.remove(self.player_2[i])
self.player_3.append(random.choice(self.slips))
self.slips.remove(self.player_3[i])
self.player_4.append(random.choice(self.slips))
self.slips.remove(self.player_4[i])
self.player_1.append("")
# The Function that will be called each time when this screen is called
def on_pre_enter(self):
self.slips = DefaultSlips.playlist
self.level = difficulty.count
self.confirm = 0
self.count_hard = 0
print("on pre enter Play Screen",self.level)
print("on pre enter ",self.slips)
self.input_append()
print("After inputappend",self.slips)
self.distribute()
print("after distribute",self.slips)
print("Player 1",self.player_1)
print("player 2",self.player_2)
print("player 3",self.player_3)
print("player 4",self.player_4)
SlipsApp.ads.request_interstitial()
#Function that will Pass the slip from one player to another
def pass_slip(self,chosen_slip,sender= [],reciever = []):
reciever.append(reciever[3])
reciever[3] = self.chosen_slip
sender.remove(self.chosen_slip)
#Function to check the player wins or not
def iswinner(self,player = [],Whoiswinner = ""):
if(player.count(player[0])==4):
print(Whoiswinner + " Won the game")
self.confirm = 1
self.show_winner(Whoiswinner)
#Function that will choose the slip according to algorithms
def choose(self,chooser = []):
if self.level == 2:
if(self.count_hard < 15):
self.level = 1
self.choose(chooser)
for i in range(0,len(chooser)):
self.sumlist.append(chooser.count(chooser[i]))
self.chosen_slip = chooser[self.sumlist.index(min(self.sumlist))]
self.sumlist.clear()
elif self.level == 1:
if(self.count_hard < 15):
self.count_hard +=1
self.chosen_slip = random.choice(chooser)
else:
self.level = 2
self.choose(chooser)
else:
print("Hardest Removed")
#Popup funcion for showing winner
def show_winner(self,winner = ""):
my_dialog = MDDialog(title = "Game Over",text = winner+" Won The Game",size_hint = [1,.3],auto_dismiss = False,events_callback = self.ExitCallback)
my_dialog.open()
def ExitButton(self):
Exit_dialogue = MDDialog(title = "Leave Game", text = "Are you sure!! you want to leave the game",size_hint = [1,0.3],auto_dismiss = False,
events_callback = self.Exittoapp,text_button_ok = "No",text_button_cancel = "Yes")
Exit_dialogue.open()
#Function that will Exit Game when the game overs
def ExitCallback(self,text_of_selection,popup_widget):
self.parent.current = "StartOptions"
pass
def mycallback(self,text_of_selection,popup_widget):
print(self.app)
SlipsApp.decrement(self.app)
print("My callback Playscreen",self.app)
print("self",self)
# Function for display sneak peak (Ad Advantage)
def sneak_peak(self):
sneak_dialog = MDDialog(title = "Sneak Peak",text = "You = [ "+str(self.player_1[0])+" "+str(self.player_1[1])+" "+str(self.player_1[2])+" "+str(self.player_1[3])+" ]\n\n"
+"Player 2 = [ "+str(self.player_2[0])+" "+str(self.player_2[1])+" "+str(self.player_2[2])+" "+str(self.player_2[3])+" ]\n\n"
+"Player 3 = [ "+str(self.player_3[0])+" "+str(self.player_3[1])+" "+str(self.player_3[2])+" "+str(self.player_3[3])+" ]\n\n"
+"Player 4 = [ "+str(self.player_4[0])+" "+str(self.player_4[1])+" "+str(self.player_4[2])+" "+str(self.player_4[3])+" ]\n\n"
,size_hint = [1,.6],pos_hint = {"top":0.8},auto_dismiss = False,events_callback =self.mycallback)
sneak_dialog.open()
def VideoAdPopup(self):
video_dialog = MDDialog(title = "Watch an Ad",text = "Watch a small video Ad In Exchange of Reward",size_hint = [1,0.3],
auto_dismiss = False,text_button_ok = "Ok",text_button_cancel = "Cancel",events_callback = self.videocallback)
video_dialog.open()
def videocallback(self,text_of_Selection,popup_widget):
if(text_of_Selection == "Ok"):
SlipsApp.ads.show_rewarded_ad()
else:
print("User did not want to watch ad")
#Function for exiting Game when the user wants to leave between the play
def Exittoapp(self,text_of_selection,popup_widget):
if(text_of_selection == "Yes"):
self.parent.current = "StartOptions"
else:
print("user didn't leave the match")
#The Whole process that loopes after User sends the slip
def CPU_operate(self):
self.choose(self.player_2)
self.pass_slip(self.chosen_slip,self.player_2,self.player_3)
self.iswinner(self.player_2,"Player 2")
if self.confirm == 1:
return
self.choose(self.player_3)
self.pass_slip(self.chosen_slip, self.player_3, self.player_4)
self.iswinner(self.player_3,"Player 3")
if self.confirm == 1:
return
self.choose(self.player_4)
self.pass_slip(self.chosen_slip, self.player_4, self.player_1)
time.sleep(0.5)
self.iswinner(self.player_4,"Player 4")
if self.confirm == 1:
return
self.iswinner(self.player_1,"You")
if self.confirm == 1:
return
def on_pre_leave(self):
SlipsApp.ads.show_interstitial()
#Main App for Custom screen play Arena
class Customscreen(Screen):
Cslips = ListProperty([''] * 4)
Player_1 = ListProperty([''] * 4)
Player_2 = ListProperty([''] * 4)
Player_3 = ListProperty([''] * 4)
Player_4 = ListProperty([''] * 4)
chose_slip = []
sumlist = []
confirm = 0
level = 0
count_hard = 0
def __init__(self, **kw):
super().__init__(**kw)
self.app = MDApp.get_running_app()
def Input_append(self):
for i in range(0, 4):
for j in range(0, 3):
self.Cslips.append(self.Cslips[i])
def Distribute(self):
self.Player_1.clear()
self.Player_2.clear()
self.Player_3.clear()
self.Player_4.clear()
for i in range(0, 4):
self.Player_1.append(random.choice(self.Cslips))
self.Cslips.remove(self.Player_1[i])
self.Player_2.append(random.choice(self.Cslips))
self.Cslips.remove(self.Player_2[i])
self.Player_3.append(random.choice(self.Cslips))
self.Cslips.remove(self.Player_3[i])
self.Player_4.append(random.choice(self.Cslips))
self.Cslips.remove(self.Player_4[i])
self.Player_1.append("")
def on_pre_enter(self):
self.Cslips = CustomSlips.customslips
self.level = difficulty_custom.count
self.confirm = 0
self.count_hard = 0
print("count_hard",self.count_hard)
print("on pre enter",self.Cslips)
self.Input_append()
print("After inputappend",self.Cslips)
self.Distribute()
print("after Distribute",self.Cslips)
print("Player 1",self.Player_1)
print("player 2",self.Player_2)
print("player 3",self.Player_3)
print("player 4",self.Player_4)
SlipsApp.ads.request_interstitial()
def Pass_slip(self,chose_slip,sender= [],reciever = []):
reciever.append(reciever[3])
reciever[3] = self.chose_slip
sender.remove(self.chose_slip)
def Iswinner(self,player = [],whoiswinner=" "):
if(player.count(player[0])==4):
print(whoiswinner + " Won")
self.confirm = 1
print(whoiswinner)
self.Show_Winner(whoiswinner)
def Show_Winner(self,winner = " "):
my_dialog = MDDialog(title="Game Over", text=winner + " Won The Game", size_hint=[1, .4], auto_dismiss=False,
events_callback=self.ExitCallback)
my_dialog.open()
def ExitCallback(self,text_of_selection,popup_widget):
self.parent.current = "StartOptions"
pass
def Choose(self,Chooser = []):
if self.level == 2:
if (self.count_hard < 15):
self.level = 1
self.Choose(Chooser)
for i in range(0, len(Chooser)):
self.sumlist.append(Chooser.count(Chooser[i]))
self.chose_slip = Chooser[self.sumlist.index(min(self.sumlist))]
self.sumlist.clear()
elif self.level == 1:
if (self.count_hard < 15):
self.count_hard += 1
self.chose_slip = random.choice(Chooser)
else:
self.level = 2
self.Choose(Chooser)
else:
print("Hardest Removed")
def Default_operate(self):
self.Choose(self.Player_2)
self.Pass_slip(self.chose_slip,self.Player_2,self.Player_3)
self.Iswinner(self.Player_2,"Player 2")
if self.confirm == 1:
return
self.Choose(self.Player_3)
self.Pass_slip(self.chose_slip, self.Player_3, self.Player_4)
self.Iswinner(self.Player_3,"Player 3")
if self.confirm == 1:
return
self.Choose(self.Player_4)
self.Pass_slip(self.chose_slip, self.Player_4, self.Player_1)
time.sleep(0.5)
self.Iswinner(self.Player_4,"Player 4")
if self.confirm == 1:
return
self.Iswinner(self.Player_1,"You")
if self.confirm == 1:
return
def Sneak_Peak(self):
sneak_dialog = MDDialog(title = "Sneak Peak",text = "You = [ "+str(self.Player_1[0])+" "+str(self.Player_1[1])+" "+str(self.Player_1[2])+" "+str(self.Player_1[3])+" ]\n\n"
+"Player 2 = [ "+str(self.Player_2[0])+" "+str(self.Player_2[1])+" "+str(self.Player_2[2])+" "+str(self.Player_2[3])+" ]\n\n"
+"Player 3 = [ "+str(self.Player_3[0])+" "+str(self.Player_3[1])+" "+str(self.Player_3[2])+" "+str(self.Player_3[3])+" ]\n\n"
+"Player 4 = [ "+str(self.Player_4[0])+" "+str(self.Player_4[1])+" "+str(self.Player_4[2])+" "+str(self.Player_4[3])+" ]\n\n"
,size_hint = [1,.6],pos_hint = {"top":0.8},auto_dismiss = False,events_callback =self.mycallback)
sneak_dialog.open()
def mycallback(self,text_of_selection,popup_widget):
SlipsApp.decrement(self.app)
print("Custom Slips app",self.app)
print("Screen self",self)
def VideoAdPopup(self):
video_dialog = MDDialog(title = "Watch an Ad",text = "Watch a small video Ad In Exchange of Reward",size_hint = [1,0.3],
auto_dismiss = False,text_button_ok = "Ok",text_button_cancel = "Cancel",events_callback = self.videocallback)
video_dialog.open()
def videocallback(self,text_of_Selection,popup_widget):
if(text_of_Selection == "Ok"):
SlipsApp.ads.show_rewarded_ad()
else:
print("User did not want to watch ad")
def Exit_Button(self):
Exit_Dialogue = MDDialog(title="Leave Game", text="Are you sure!! you want to leave the game",
size_hint=[1, 0.3], auto_dismiss=False,
events_callback=self.Exit_to_app, text_button_ok="No", text_button_cancel="Yes")
Exit_Dialogue.open()
def Exit_to_app(self,text_of_selection,popup_widget):
if (text_of_selection == "Yes"):
self.parent.current = "StartOptions"
else:
print("user didn't leave the match")
def on_pre_leave(self, *args):
SlipsApp.ads.show_interstitial()
#The first Screen That appear on the screen
class MenuScreen(Screen):
def ExitDialog(self):
Exit_dialog = MDDialog(title = "Exit Game", text = "Are You Sure! You Want To Exit",size_hint = [1,0.3],auto_dismiss = False,
events_callback = self.ExitGame,text_button_cancel = "Yes",text_button_ok = "No")
Exit_dialog.open()
def ExitGame(self,text_of_selection,popup_widget):
if(text_of_selection == "Yes"):
print(text_of_selection)
MDApp.get_running_app().stop()
else:
print("No Button Pressed")
#The Main Kv file included in the python
Builder.load_string('''
#:import SlideTransition kivy.uix.screenmanager.SlideTransition
#.import MDRectangleFlatIconButton kivymd.uix.button.MDRectangleFlatIconButton
#.import MDRectangleFlatButton kivymd.uix.button.MDRectangleFlatButton
#.import MDTextField kivymd.textfields.MDTextField
#.import MaterialLabel kivymd.uix.label
#.import MDTextButton kivymd.uix.button.MDTextButton
#.import MDIconButton kivymd.uix.button.MDIconButton
<intro>:
id : screen_mgr
MenuScreen:
Instructions:
Multiplayer:
StartOptions:
CustomSlips:
DefaultSlips:
PlayScreen:
Customscreen:
difficulty:
difficulty_custom:
AboutScreen:
Credit:
Challenge:
ChallengeC:
<MenuScreen>:
name:"Menu"
FloatLayout:
canvas:
Rectangle:
pos: self.pos
size: self.size
source: "Assets/menu-background.png"
BoxLayout:
orientation: "vertical"
pos_hint: {'center_x': 0.4, 'top':0.70}
size_hint: 0.80, 0.55
MDRectangleFlatIconButton:
text:"Play Game"
icon:"gamepad-variant"
#font_size: 0.10*self.height
theme_text_color:"Custom"
text_color : [0,0,0,1]
size_hint: 0.7,4.0
pos_hint:{"center_x":0.5}
on_release:
app.root.transition = SlideTransition(direction = "left")
#app.root.current = "StartOptions"
app.root.previous = "Menu"
app.root.Change_Screen("StartOptions")
Label:
MDRectangleFlatIconButton:
text: "How To Play"
icon:"cellphone-information"
#font_size: 0.10*self.height
theme_text_color:"Custom"
text_color : [0,0,0,1]
size_hint: 0.7,4.0
pos_hint:{"center_x":0.5}
on_release:
app.root.transition = SlideTransition(direction = "left")
#app.root.current = "Instruction"
app.root.previous = "Menu"
app.root.Change_Screen("Instruction")
Label:
MDRectangleFlatIconButton:
text: "Multiplayer"
icon:"account-group"
#font_size: 0.10*self.height
theme_text_color:"Custom"
text_color : [0,0,0,1]
size_hint: 0.7,4.0
pos_hint:{"center_x":0.5}
on_release:
app.root.transition = SlideTransition(direction = "left")
#app.root.current = "Multiplayer"
app.root.previous = "Menu"
app.root.Change_Screen("Multiplayer")
Label:
MDRectangleFlatIconButton:
text:"About Us"
icon:"account-card-details-outline"
#font_size: 0.10*self.height
theme_text_color: "Custom"
text_color: [0,0,0,1]
size_hint: 0.7,4.0
pos_hint:{"center_x":0.50}
on_release:
app.root.transition = SlideTransition(direction = "left")
#app.root.current = "About"
app.root.previous = "Menu"
app.root.Change_Screen("About")
Label:
MDRectangleFlatIconButton:
text:"Credits"
icon:"account-heart"
#font_size: 0.10*self.height
theme_text_color: "Custom"
text_color: [0,0,0,1]
size_hint: 0.7,4.0
pos_hint:{"center_x":0.50}
on_release:
app.root.transition = SlideTransition(direction = "left")
#app.root.current = "Credit"
app.root.previous = "Menu"
app.root.Change_Screen("Credit")
Label:
MDRectangleFlatIconButton:
text:"Exit Game"
icon:"exit-run"
#font_size: 0.10*self.height
theme_text_color: "Custom"
text_color: [0,0,0,1]
size_hint: 0.7,4.0
pos_hint:{"center_x":0.5}
on_release:
root.ExitDialog()
<AboutScreen>:
name:"About"
FloatLayout:
canvas.before:
Rectangle:
pos:self.pos
size: self.size
source: "Assets/About.png"
MDRectangleFlatIconButton:
text:"Follow"
icon:"heart-multiple"
pos_hint:{"center_x": 0.7,"top":0.15}
size_hint: 0.35,0.05
on_release:
root.Follow()
MDIconButton:
icon:"keyboard-backspace"
pos_hint: {"center_x":0.15,"top":0.98}
on_release:
app.root.transition = SlideTransition(direction = "right")
app.root.current = "Menu"
<Credit>:
name: "Credit"
FloatLayout:
canvas.before:
Rectangle:
size:self.size
pos: self.pos
source:"Assets/credits.png"
MDTextButton:
text:"Back"
#font_size: 30
pos_hint: {"center_x":0.4,"top": 0.3}
on_release:
app.root.transition = SlideTransition(direction = "right")
app.root.current = "Menu"
BoxLayout:
orientation:"vertical"
pos_hint: {'center_x': 0.4, 'top':0.65}
size_hint: 0.40, 0.3
spacing:30
MDTextButton:
text:"RawPixel"
#font_size: 30
pos_hint :{"center_x":0.5,"top":0.6}
on_release: root.Rawpixel()
MDTextButton:
text:"Viznezh"
#font_size: 30
pos_hint :{"center_x":0.5,"top":0.3}
on_release: root.Viznezh()
<Instructions>:
name: "Instruction"
canvas.before:
Rectangle:
pos: self.pos
size: self.size
source: "Assets/howtoplay.png"
Label:
text: "Back"
color: 0,0,0,1
#font_size: 20
pos_hint: {"center_x":0.90,"top": 0.90}
size_hint: 0.2,0.2
on_touch_down:
app.root.transition = SlideTransition(direction = "right")
app.root.current = "Menu"
<Multiplayer>:
name:"Multiplayer"
canvas.before:
Rectangle:
pos: self.pos
size: self.size
source: "Assets/multiplayer.png"
Label:
text: "Back"
color: 0,0,0,1
#font_size: 20
pos_hint: {"center_x":0.90,"top": 0.99}
size_hint: 0.2,0.2
on_touch_down:
app.root.transition = SlideTransition(direction = "right")
app.root.current = "Menu"
<StartOptions>:
name: "StartOptions"
canvas:
Color:
rgba: 0,0,0,1
Rectangle:
pos: self.pos
size: self.size
BoxLayout:
orientation: "vertical"
pos_hint: {'center_x':0.4,'top': 0.8}
size_hint: 0.60,0.50
MDRectangleFlatIconButton:
text:"Custom Slips"
icon:"cards-outline"
size_hint:1,0.9
pos_hint:{'center_x':0.5,'top': 0.75}
#font_size:0.35*self.height
md_bg_color:[0,0,0,1]
on_release:
app.root.transition = SlideTransition(direction ='left')
#app.root.current = "CustomSlips"
app.root.previous = "StartOptions"
app.root.Change_Screen("CustomSlips")
Label:
MDRectangleFlatIconButton:
text:"Default Slips"
icon:"cards-playing-outline"
size_hint:1,0.9
pos_hint:{"center_x":0.5,"top":0.65}
#font_size:0.35*self.height
md_bg_color:[0,0,0,1]
on_release:
app.root.transition = SlideTransition(direction = "left")
#app.root.current = "DefaultSlips"
app.root.previous = "StartOptions"
app.root.Change_Screen("DefaultSlips")
Label:
MDRectangleFlatIconButton:
text: "Go Back"
icon:"keyboard-backspace"
size_hint:1,0.9
pos_hint:{"center_x":0.5,"top":0.55}
#font_size:0.35*self.height
md_bg_color:[0,0,0,1]
on_release:
app.root.transition = SlideTransition(direction = "right")
app.root.current = "Menu"
<CustomSlips>:
name: "CustomSlips"
canvas.before:
Color:
rgba: 0,0,0,1
Rectangle:
pos: self.pos
size: self.size
BoxLayout:
orientation: "vertical"
size_hint: 0.75,0.75
pos_hint :{"center_x":0.5,"top":0.9}
MDTextField:
hint_text:"Slip 1"
helper_text:"This Field is required"
helper_text_mode:"on_error"
required: True
active_color: [0,0,0,.2980392156862745]
id: slip1
size: 50,50
#font_size:25
multiline : False
MDTextField:
hint_text:"Slip 2"
helper_text:"This Field is required"
helper_text_mode:"on_error"
required: True
active_color: [0,0,0,.2980392156862745]
id: slip2
size: 50,50
#font_size:25
multiline : False
MDTextField:
hint_text:"Slip 3"
helper_text:"This Field is required"
helper_text_mode:"on_error"
required: True
active_color: [0,0,0,.2980392156862745]
id: slip3
size: 50,50
#font_size:25
multiline : False
MDTextField:
hint_text:"Slip 4"
helper_text:"This Field is required"
helper_text_mode:"on_error"
required: True
theme_text_color:"Custom"
text_color: 0,0,1,1
active_color: [0,0,0,.2980392156862745]
id: slip4
size: 50,50
#font_size:25
multiline : False
MDLabel:
text:"Each Slip Must Be Distinct and Unique"
theme_text_color:"Custom"
text_color: 255,28,110,1
font_size: 14
MDRectangleFlatIconButton:
pos_hint: {"center_x":0.5,"top":0.4}
size_hint: 0.7,1.1
text:"Write On Slips"
icon:"typewriter"
on_release:
root.customslips.append(slip1.text)
root.customslips.append(slip2.text)
root.customslips.append(slip3.text)
root.customslips.append(slip4.text)
print(root.customslips)
app.root.transition = SlideTransition(direction = 'left')
#app.root.current = "CLevel"
app.root.previous = "CustomSlips"
app.root.Change_Screen("CLevel")
Label:
MDRectangleFlatIconButton:
text: "Go Back"
icon: "keyboard-backspace"
pos_hint: {"center_x":0.5,"top":0.1}
size_hint: 0.7,1.1
on_release:
app.root.transition = SlideTransition(direction = "right")
app.root.current = "StartOptions"
<DefaultSlips>:
name: "DefaultSlips"
canvas.before:
Color:
rgba: 0,0,0,1
Rectangle:
pos: self.pos
size: self.size
BoxLayout:
orientation: "vertical"
size_hint: 0.65,0.50
pos_hint:{"center_x":0.4,"top":0.80}
MDRectangleFlatIconButton:
text: "Flowers"
icon: "flower"
size_hint: 0.7,4
pos_hint:{"center_x":0.5}
on_release:
root.Flowerscopy()
print("after function call",root.playlist)
app.root.transition = SlideTransition(direction = 'left')
#app.root.current = "Level"
app.root.previous = "DefaultSlips"
app.root.Change_Screen("Level")
Label:
MDRectangleFlatIconButton:
text: "Animals"
icon: "elephant"
size_hint: 0.7,4.0
pos_hint:{"center_x":0.5}
on_release:
root.AnimalsCopy()
app.root.transition = SlideTransition(direction = 'left')
#app.root.current = "Level"
app.root.previous = "DefaultSlips"
app.root.Change_Screen("Level")
Label:
MDRectangleFlatIconButton:
text: "Cartoons"
icon: "emoticon-cool"
size_hint: 0.7,4.0
pos_hint:{"center_x":0.5}
on_release:
root.CartoonCopy()
app.root.transition = SlideTransition(direction = 'left')
#app.root.current = "Level"
app.root.previous = "DefaultSlips"
app.root.Change_Screen("Level")
Label:
MDRectangleFlatIconButton:
text: "Fruits"
icon: "fruit-cherries"
size_hint: 0.7,4.0
pos_hint:{"center_x":0.5}
on_release:
root.FruitsCopy()
app.root.transition = SlideTransition(direction = 'left')
#app.root.current = "Level"
app.root.previous = "DefaultSlips"
app.root.Change_Screen("Level")
Label:
MDRectangleFlatIconButton:
text: "Cars"
icon: "car-estate"
size_hint: 0.7,4.0
pos_hint:{"center_x":0.5}
on_release:
root.CarsCopy()
app.root.transition = SlideTransition(direction = 'left')
#app.root.current = "Level"
app.root.previous = "DefaultSlips"
app.root.Change_Screen("Level")
Label:
MDRectangleFlatIconButton:
text: "Go Back"
icon: "keyboard-backspace"
size_hint: 0.7,4.0
pos_hint:{"center_x":0.5}
on_release:
app.root.transition = SlideTransition(direction = "right")
app.root.current = "StartOptions"
<difficulty>:
name:"Level"
canvas:
Color:
rgba: 0,0,0,1
Rectangle:
pos: self.pos
size: self.size
FloatLayout:
pos_hint:{"top":1}
size_hint: 1,0.3
MDLabel:
text:"Select Difficulty Level"
theme_text_color:"Custom"
text_color: 0,0,1,1
halign:"center"
font_style:"Caption"
#font_size: 25
BoxLayout:
orientation:"vertical"
canvas:
pos_hint : {"center_x": 0.5,"top":0.7}
size_hint: 0.4,0.4
MDRectangleFlatButton:
text: "Easy"
size_hint: 0.7,1.5
pos_hint:{"center_x":0.5}
on_release:
root.easy()
print("root.count",root.count)
app.root.transition = SlideTransition(direction = "left")
app.root.previous = "Level"
app.root.Change_Screen("PlayScreen")
Label:
Label:
MDRectangleFlatButton:
text: "Hard"
size_hint: 0.7,1.5
pos_hint:{"center_x":0.5}
on_release:
root.hard()
print("root.count",root.count)
app.root.transition = SlideTransition(direction = "left")
#app.root.current = "Challenge"
app.root.previous = "Level"
app.root.Change_Screen("Challenge")
<Difficulty_custom>:
name:"CLevel"
canvas:
Color:
rgba: 0,0,0,1
Rectangle:
pos: self.pos
size: self.size
FloatLayout:
pos_hint:{"top":1}
size_hint: 1,0.3
MDLabel:
text:"Select Difficulty Level"
theme_text_color:"Custom"