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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<link rel="stylesheet" type="text/css" href="ScriptsIsland.css">
<script src="https://cdn.rawgit.com/google/code-prettify/master/loader/run_prettify.js"></script>
<link rel="stylesheet" type="text/css" href="prettify.css">
<title>Scripts Island</title>
</head>
<body>
<div class="all">
<div class="header">
<img src="image/header.png" alt="header">
</div>
<div class="lang">
<p>Lnaguage:→<a href="index.html">Japanese</a></p>
</div>
<div class="Navi">
<ul>
<li><h2>Blender scripts:Download&Install</h2></li>
<li class="logo"><a href="http://www.blender.org"><img src="image/blender.png" alt="blender.org"></a></li>
<ul>
<li><h3><a href="index.html#title_separation">Separation</a></h3></li>
<li><h3><a href="index.html#title_pivot_change">Pivot change</a></h3></li>
</ul>
</ul>
</div>
<div class="main">
<div class="content">
<h2 class="title">Blender scripts:Download&Install</h2>
<p>You can download Blender scripts.<br>
If you want know implementation feature, please refer to each description</p>
<h3>・Download</h3>
<p> <a href="https://github.com/akim-muto/blender_scripts/releases/download/v1.0/blender_scripts.zip">Blender_scripts.zip</a></p>
<h3>・Getting a Git Repository</h3>
<p>※If you don't know what this is about, you can skip the following steps.<br>
If you want Git Repository, if you have already set up Git, move directory of your choice in shell, and run the following command.<br>
If you have not set up Git, you can get Git from <a href="https://git-scm.com/">this</a>.
</p>
<pre class="prettyprint">$ git clone https://github.com/akim-muto/blender_scripts.git</pre>
<h3>・Install</h3>
<p>Start Blender, next select Edit→Preferences→Add-ons→Install, you want install .py file selected on file browser to push 'Install Add-on from File'.</p>
</div>
<div class="content">
<h2 class="title" id="title_separation">Separation</h2>
<p>This script identify fixed character in file name of placed texture on node editor to render base color,metalic,roughness,normal,etc.</p>
<p>※Data of Raven that used following description is provided from the <a href="https://twitter.com/Trypticon_fps">Trypticonでありカーバンクルさん</a>.</p>
<img class="sample" src="image/Col.png"><img class="sample" src="image/Met.png"><img class="sample" src="image/Nml.png"><img class="sample" src="image/Rough.png">
<h3>・Manual</h3>
<h4>1.Menu of Separation</h4>
<p>If it have already install, menu of Separation is in render panel.</p>
<h4>2.Set fixed character</h4>
<p>Separation identify and use fixed character that texturefile when rendering.<br>
Therefore, you need to include fixed characters in each type of texture file.<br>
Input fixed character on textbox affixed label "target string", and "+" on next to textbox click to added fixed character in list. Please add fixed character you want render each type of texture file.
</p>
<img class="separation" src="image/separation1.png">
<img class="separation" src="image/separation2.png">
<h4>3.Set output directory</h4>
<p>Set output directory when rendering. Default is "C:\blender\"<br>
Icon on next to affixed label "directory" click to open the filebrowser, and open you want setting directory. next click "open browser".<br>
If it have input file name, delete file name to only directory is.
</p>
<h4>4.Rendering</h4>
<p>If render animation, check checkbox affixed label "Render animation".<br>
Finally please click "separation".
</p>
<h4>5.Notes</h4>
<p>If you have set composite, There are cases where can't rendering. If Uncheck "Use Node" on compositor, There are cases where can rendering.</p>
</div>
<div class="content">
<h2 class="title" id="title_pivot_change">Pivot change</h2>
<p>This script change select vertex on edit mode to pivot point on object mode.</p>
<h3>・Manual</h3>
<p>Change to edit mode, and select a vertex on vertex selection mode. next push [d] on keybord.</p>
</div>
</div>
<div class="footer">
<p>© 2019 <a href="https://twitter.com/akim_muto">Akim Muto</a></p>
</div>
</div>
</body>
</html>