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binary_trie.cpp
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struct trie{
struct node{
int val;
node *on, *off;
node(int vl){
val = vl;
on = off = nullptr;
}
};
node *root;
node *cur;
trie(){
root = new node(0);
cur = root;
}
void start(){
cur = root;
}
int cur_val(){
return cur->val;
}
void change_val(int val){
cur->val = val;
}
bool go_down(bool flg){
if (flg){
if (cur->on == nullptr){
return false;
}
cur = cur->on;
}
else{
if (cur->off == nullptr){
return false;
}
cur = cur->off;
}
return true;
}
void add_next(int val, bool flg){
if (flg){
if (cur->on == nullptr){
cur->on = new node(val);
}
else{
cur->on->val = val;
}
}
else{
if (cur->off == nullptr){
cur->off = new node(val);
}
else{
cur->off->val = val;
}
}
}
};