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I recently upgraded to Unity 2023 (beta) and this tool is no longer working.
Think they might have change the way their "selectedSizeIndex" works, as this is what is happing.
To replicate, just run the tool and you will get an exception, back tacking that will lead you to this
We need to insert code to switch the behavior depending on the version.
I can't respond right now, so any PRs that fix this issue would be greatly appreciated.
Binding must have somehow become public since then, this is corrected just by adding the BindingsFlag.Public to the GetProperty. PropertyInfo selectedSizeIndex = Types.gameView.GetProperty("selectedSizeIndex", BindingFlags.Public | BindingFlags.Instance | BindingFlags.NonPublic);
I recently upgraded to Unity 2023 (beta) and this tool is no longer working.
Think they might have change the way their "selectedSizeIndex" works, as this is what is happing.
To replicate, just run the tool and you will get an exception, back tacking that will lead you to this
This is in GameViewSizeHelper.cs
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