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Asymmetric castling options #34

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alexobviously opened this issue Feb 6, 2023 · 1 comment
Open

Asymmetric castling options #34

alexobviously opened this issue Feb 6, 2023 · 1 comment
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good first issue Good for newcomers rule New rule request

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@alexobviously
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Can be achieved quite easily with CastlingOptionsSet, much like GameEndConditionsSet.

@alexobviously alexobviously added enhancement New feature or request good first issue Good for newcomers labels Feb 6, 2023
@alexobviously
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Actually, after defining other variants, I feel like the way castling is set up currently could be better. Feels like we have redundant options and could just detect rook positions.

@alexobviously alexobviously added rule New rule request and removed enhancement New feature or request labels Mar 9, 2023
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Labels
good first issue Good for newcomers rule New rule request
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