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In this paper the author extract the state for each unit as a tensor 72 * 72 * 16, 72*72 represent the map size, each channel in the space describes either the hit points, the damage or the safety attacking range for all the agents on the map, How can I extract this info from self.state?
The text was updated successfully, but these errors were encountered:
@Kyle1993 Although I am not author of this paper, I guess that map data can be extract from map_data object, and you can get the "agent position / attacking range / damage" from data stream after parse_table function, then build each channel respectively. You can refer another repo of Alibaba, and here is my demo to represent real-time map data and attacking range.
In this paper the author extract the state for each unit as a tensor 72 * 72 * 16, 72*72 represent the map size, each channel in the space describes either the hit points, the damage or the safety attacking range for all the agents on the map, How can I extract this info from self.state?
The text was updated successfully, but these errors were encountered: