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Fix some remaining typos #1835

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Feb 27, 2025
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4 changes: 2 additions & 2 deletions src/aliceVision/camera/IntrinsicBase.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -379,7 +379,7 @@ class IntrinsicBase
/**
* @brief Return true if this ray should be visible in the image
* @param ray input ray to check for visibility
* @return True if this ray is visible theorically
* @return True if this ray is visible theoretically
*/
virtual bool isVisibleRay(const Vec3& ray) const = 0;

Expand Down Expand Up @@ -486,7 +486,7 @@ class IntrinsicBase
* @brief Apply intrinsic and extrinsic parameters to unit vector
* from the cameras focus to a point on the camera plane
* @param[in] pose Extrinsic pose
* @param[in] intrinsic Intrinsic camera paremeters
* @param[in] intrinsic Intrinsic camera parameters
* @param[in] x Point in image
* @return The unit vector in 3D space pointing out from the camera to the point
*/
Expand Down
2 changes: 1 addition & 1 deletion src/aliceVision/mvsUtils/MultiViewParams.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -238,7 +238,7 @@ class MultiViewParams
* @brief Find nearest cameras for a given tile
* @param[in] rc R camera id
* @param[in] nbNearestCams maximum number of desired nearest cameras
* @param[in] tCams a given list of pre-selected nearest cameras
* @param[in] tCams a given list of preselected nearest cameras
* @param[in] roi the tile 2d region of interest
* @return nearest cameras list for the given tile
*/
Expand Down
4 changes: 2 additions & 2 deletions src/aliceVision/sfmData/SfMData.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -218,7 +218,7 @@ bool SfMData::operator==(const SfMData& other) const
}
}

// Root path can be reseted during exports
// Root path can be reset during exports
return true;
}

Expand Down Expand Up @@ -335,7 +335,7 @@ void SfMData::setPose(const View& view, const CameraPose& absolutePose)
// const bool knownPose = existsPose(view);
CameraPose& viewPose = _poses[view.getPoseId()];

// Pose dedicated for this view (independant from rig, even if it is potentially part of a rig)
// Pose dedicated for this view (independent from rig, even if it is potentially part of a rig)
if (view.isPoseIndependant())
{
viewPose = absolutePose;
Expand Down
4 changes: 2 additions & 2 deletions src/aliceVision/sfmData/SfMData.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -74,7 +74,7 @@ class SfMData
/**
* @brief Copy constructor
* @param other the copied sfmData
* @param unused a parameter to make sure we explicitely want this copy (for legacy)
* @param unused a parameter to make sure we explicitly want this copy (for legacy)
*
*/
SfMData(const SfMData & other, bool unused);
Expand Down Expand Up @@ -585,7 +585,7 @@ class SfMData
void setAbsolutePose(IndexT poseId, const CameraPose& pose) { _poses[poseId] = pose; }

/**
* @brief Erase yhe pose for the given poseId
* @brief Erase the pose for the given poseId
* @param[in] poseId The given poseId
* @param[in] noThrow If false, throw exception if no pose found
*/
Expand Down
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