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art_limvec.h
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art_limvec.h
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//------- Limited size vector
#ifndef ART_LIMVEC_H
#define ART_LIMVEC_H
#include <vector>
using std::vector;
#include <iostream>
using std::cout;
using std::endl;
//Description:
//The limited size vector destroy its head date to push new data
template<typename Type, typename Allocator = std::allocator<Type> >
class ArtLimVector: public vector<Type, Allocator>
{
typedef vector<Type, Allocator> stlVec;
typedef ArtLimVector<Type, Allocator> limVec;
public:
static const long int DEF_LVEC_MAX_SIZE=100;
ArtLimVector ( long int max_size_init = DEF_LVEC_MAX_SIZE, long int init_size = 0 );
ArtLimVector ( const stlVec &vec_init);
//ArtLimVector ( const limVec &vec_init);
void ArtLimVectorDef ();
//Return: new size
//cut_head:
// if the new size is shorter than the old one:: true - cuts the first bytes ; false - cut the tail bytes;
//preserve cur size = true - it will not allow to make max size < than the current size
long int setMaxSize ( long int sz, bool preserve_cur_size = false, bool cut_head = true, Type c = Type () );
//cut_head:
// if the new size is shorter than the old one:: true - cuts the first bytes ; false - cut the tail bytes;
// if the new size is large than the old one:: true - add bytes to head; false - add new bytes to tail;
long int resize ( long int sz, bool cut_head, bool increase_max_size, Type c = Type () );
void resize ( size_t sz, Type c = Type () );//Behaves as a standart vector resize (i.e. cut_head=false, increase_max_size=true)
void clear(bool fast_clear = false);//Preserves Max Size
long int getMaxSize ();
long int size();
Type& operator [] (long int index);
Type& at(long int index);
limVec& operator= (const stlVec &obj);
Type& front();
Type& back();
void push_back (const Type& obj);
void pop_back (bool delete_when_pop = true);//delete_when_pop - substitutes the deleted element with the element by default
void push_front (const Type& obj);
void pop_front (bool delete_when_pop = true);//delete_when_pop - substitutes the deleted element with the element by default
bool empty();
long int getFirstNum() {return first_element_num;}
long int getLastNum() {return last_element_num;}
//-------Don't need to be reimplemented
//void reserve (size_t n);
//get_allocator ()
protected:
//---Parameters
long int first_element_num;
long int last_element_num;
//---Ancillary functions
void check_elem_nums();//Correct them if they are < 0
//----Just hide
void rbegin(){}
void rend(){}
void begin(){}
void end(){}
void insert(){}
void erase(){}
void assign(){}
void swap(){}
void max_size(){}
private:
//begin ()
//end ()
//rbegin ()
//rend ()
//capacity ()
//at
//insert ()
//erase ()
};
template< typename Type, typename Allocator >
inline void ArtLimVector<Type, Allocator>:: ArtLimVectorDef ()
{
first_element_num = -1;
last_element_num = -1;
stlVec::reserve(2);
setMaxSize(0);
}
template< typename Type, typename Allocator >
ArtLimVector<Type, Allocator>:: ArtLimVector (long int max_size_init, long int init_size )
{
ArtLimVectorDef();
if (max_size_init < 0) max_size_init = 0;
stlVec::reserve( (!max_size_init) ? 2: (max_size_init * 1.1 ) );
setMaxSize(max_size_init);
resize (init_size);
}
template< typename Type, typename Allocator >
ArtLimVector<Type, Allocator>:: ArtLimVector (const stlVec &obj )
{
ArtLimVectorDef();
*this = obj;
}
template< typename Type, typename Allocator >
inline Type& ArtLimVector<Type, Allocator>::front ()
{
return stlVec::at(first_element_num);
}
template< typename Type, typename Allocator >
inline Type& ArtLimVector<Type, Allocator>::back ()
{
return stlVec::at(last_element_num);
}
template< typename Type, typename Allocator >
Type& ArtLimVector<Type, Allocator>::operator[] (long int index)
{
if ( index >= size() ) index = size () - 1;
if ( index < 0 ) index = 0;
if ( first_element_num <= last_element_num )
return stlVec::at( first_element_num + index );
else
{
return stlVec::at( first_element_num + index - ( ( (first_element_num + index) < stlVec::size()) ? 0 : stlVec::size() ) );
}
}
template< typename Type, typename Allocator >
inline Type& ArtLimVector<Type, Allocator>::at (long int index)
{
return operator[](index);
}
template< typename Type, typename Allocator >
ArtLimVector<Type, Allocator> & ArtLimVector<Type, Allocator>:: operator= (const stlVec& obj)
{
clear();
if( getMaxSize() < obj.size() ) setMaxSize( obj.size() );
//cout<<"getMax=" << getMaxSize() << " obj.size=" << obj.size() << endl;
const long int sz = obj.size();
for (int i=0; i< sz; i++)
{
push_back( obj[i] );
}
return *this;
}
template< typename Type, typename Allocator >
void ArtLimVector<Type, Allocator>::push_back (const Type& obj)
{
check_elem_nums();
if (stlVec::size() == 0)
return;
last_element_num++;
if (last_element_num >= stlVec::size()) last_element_num = 0;
if (first_element_num == last_element_num) first_element_num++;
if ((first_element_num >= stlVec::size()) || (first_element_num < 0) ) first_element_num = 0;
stlVec::at(last_element_num) = obj;
}
template< typename Type, typename Allocator >
void ArtLimVector<Type, Allocator>::pop_back (bool delete_when_pop)
{
check_elem_nums();
if ( (stlVec::size() == 0) || (limVec::size()==0) )
return;
if (delete_when_pop) stlVec::at(last_element_num) = Type();
if ( first_element_num == last_element_num )
{
first_element_num = -1;
last_element_num = -1;
}
else
{
if (last_element_num == first_element_num)
{
first_element_num = -1;
last_element_num = -1;
}
else
{
last_element_num--;
if ( last_element_num < 0 ) last_element_num = stlVec::size() - 1;
}
}
}
template< typename Type, typename Allocator >
void ArtLimVector<Type, Allocator>::push_front (const Type& obj)
{
check_elem_nums();
if (stlVec::size() == 0)
return;
first_element_num--;
if (first_element_num < 0) first_element_num = stlVec::size() - 1;
if (first_element_num == last_element_num) last_element_num--;
if (last_element_num < 0) last_element_num = stlVec::size() - 1;
stlVec::at(first_element_num) = obj;
}
template< typename Type, typename Allocator >
void ArtLimVector<Type, Allocator>::pop_front (bool delete_when_pop)
{
check_elem_nums();
if ( (stlVec::size() == 0) || (limVec::size()==0) )
return;
if (delete_when_pop) stlVec::at(first_element_num) = Type();
if ( first_element_num == last_element_num )
{
first_element_num = -1;
last_element_num = -1;
}
else
{
if (last_element_num == first_element_num)
{
first_element_num = -1;
last_element_num = -1;
}
else
{
first_element_num++;
if (first_element_num >= stlVec::size()) first_element_num = 0;
}
}
}
template< typename Type, typename Allocator >
inline bool ArtLimVector<Type, Allocator>:: empty()
{
return stlVec::size() && limVec::size();
}
template< typename Type, typename Allocator >
long int ArtLimVector<Type, Allocator>:: size ()
{
long int cur_size = 0;
//cout<<"size called"<<endl;
check_elem_nums();
if (stlVec::size() == 0)
return 0;
if ( (first_element_num < 0) || (last_element_num < 0) )
return 0;
//cout<<"Calc size"<<endl;
//if (first_element_num == last_element_num)
//return 1;
if (first_element_num <= last_element_num)
{
cur_size = last_element_num - first_element_num + 1;
}
else
{
cur_size = stlVec::size() - ( first_element_num - last_element_num ) + 1;
}
if (cur_size < 0) cur_size = 0;
return cur_size;
}
template< typename Type, typename Allocator >
long int ArtLimVector<Type, Allocator>::setMaxSize( long int sz, bool preserve_cur_size, bool cut_head, Type c )
{
stlVec * p_tempvec = 0;
check_elem_nums();
if ( sz < 0 ) sz = 0;
if ( sz == stlVec::size() )
return stlVec::size();
if (preserve_cur_size && sz < limVec::size() ) sz = limVec::size();
if ( ((first_element_num == 0) && !cut_head) || (sz ==0 ) || (stlVec::size() == 0) || (limVec::size() == 0) )
{
if (last_element_num >= sz)
{
first_element_num = ( (sz) ? 0 : -1 );
last_element_num = sz - 1;
}
stlVec::resize(sz, c);
}
else
{
p_tempvec = new stlVec(sz);
stlVec& tempvec = *(p_tempvec);
const long int min_size = ( (tempvec.size() > size()) ? size() : tempvec.size() );
if ( !cut_head )
{
for (long int i=0; i<min_size; i++)
{
tempvec[i] = operator[](i);
}
}
else
{
long int j=0;
for (long int i= size() - min_size; i < size(); i++, j++ )
{
tempvec[j] = operator[](i);
}
}
stlVec::resize(sz, c);
first_element_num = -1;
last_element_num = -1;
for (long int i=0; i< min_size; i++)
{
limVec::push_back( tempvec[i] );
}
delete p_tempvec;
p_tempvec = 0;
}
check_elem_nums();
return stlVec:: size();
}
template< typename Type, typename Allocator >
void ArtLimVector<Type, Allocator>::clear(bool fast_clear)
{
first_element_num = -1;
last_element_num= -1;
if (!fast_clear)
{
long int max_size = stlVec::size();
stlVec::clear();
stlVec::resize(max_size);
}
}
template< typename Type, typename Allocator >
inline long int ArtLimVector<Type, Allocator>:: getMaxSize ()
{
return stlVec::size();
}
template< typename Type, typename Allocator >
long int ArtLimVector<Type, Allocator>::resize ( long int sz, bool cut_head, bool increase_max_size, Type c)
{
if (sz < 0) sz=0;
if ( sz > stlVec::size() )
{
if (!increase_max_size) sz = stlVec::size();
setMaxSize(sz, false, cut_head, c);
}
if ( sz >= size() )
{
const long int increase_size = sz - size ();
if (cut_head)
{
for (int i=0; i < increase_size; i++) push_front(c);
}
else
{
for (int i=0; i < increase_size; i++) push_back(c);
}
}
else
{
const long int decrease_size = size () - sz;
if (cut_head)
{
for (int i=0; i < decrease_size; i++) pop_front();
}
else
{
for (int i=0; i < decrease_size; i++) pop_back();
}
}
return size();
}
template< typename Type, typename Allocator >
inline void ArtLimVector<Type, Allocator>::resize(size_t sz, Type c)
{
resize (sz, false, true, c);
}
template< typename Type, typename Allocator >
inline void ArtLimVector<Type, Allocator>::check_elem_nums ()
{
if (stlVec::size() == 0)
{
first_element_num = -1;
last_element_num = -1;
}
else
{
if (first_element_num < -1) first_element_num = -1;
if (last_element_num < -1) last_element_num = -1;
}
}
/*
*
* if ( !cut_head )
{
long int i_temp = 0;
for (long int i=(last_element_num+1); (i < limVec::size()) && (i>=0) && (i_temp < tempvec.size()) ; i++, i_temp++ )
{
tempvec[i_temp] = limVec::at(i);
}
for (long int i=0; (i<=last_element_num) && (i>=0) && (i_temp < tempvec.size()); i++, i_temp++)
{
tempvec[i_temp] = limVec::at(i);
}
}
else
{
long int i_temp = p_tempvec->size() - 1;
for (long int i=last_element_num; (i >=0) && (i_temp >=0); i--, i_temp-- )
{
tempvec[i_temp] = limVec::at(i);
}
for (long int i=(limVec::size() - 1); (i > last_element_num) && (i>=0) && (i_temp >=0); i--, i_temp--)
{
tempvec[i_temp] = limVec::at(i);
}
}
*/
#endif