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KDTree

Simple C++ KD-Tree implementation with minimal functionality. Adapted from original and improved.

  • points are given as STL vectors (and inserted in their own STL vector) so supports n-dimensional points for any n
  • makes full trees, (i.e. does not cut-off the branching at some arbitrary level) giving the nearest neighbor query have (strong) logarithmic complexity.
  • builds the tree in one go (does not support adding nodes, the tree is built from a list of points and cannot be altered afterwards)
  • supports adding nodes and rebalancing
  • points are assumed to be STL vectors
  • it provides the following queries:
    • nearest neighbor
    • neighbors within a given distance
    • first neighbor within a given distance
    • nearest neighbor within a given distance

License and copyright

© J. Frederico Carvalho (2018 - 2021) Licensed under the BSD3 License

© G. Stoica and S. Amihaiesei (2022 - ) Licensed under the GPL3 License