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index.js
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index.js
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if (typeof AFRAME === 'undefined') {
throw new Error('Component attempted to register before AFRAME was available.');
}
var ml = require('./lib/THREE.MeshLine');
THREE.MeshLine = ml.MeshLine;
THREE.MeshLineMaterial = ml.MeshLineMaterial;
AFRAME.registerComponent('meshline', {
schema: {
color: { default: '#000' },
lineWidth: { default: 10 },
lineWidthStyler: { default: '' },
sizeAttenuation: { default: 0 },
path: {
default: [
{ x: -0.5, y: 0, z: 0 },
{ x: 0.5, y: 0, z: 0 }
],
// Deserialize path in the form of comma-separated vec3s: `0 0 0, 1 1 1, 2 0 3`.
parse: function (value) {
return value.split(',').map(AFRAME.utils.coordinates.parse);
},
// Serialize array of vec3s in case someone does setAttribute('line', 'path', [...]).
stringify: function (data) {
return data.map(AFRAME.utils.coordinates.stringify).join(',');
}
}
},
init: function () {
this.resolution = new THREE.Vector2 ( window.innerWidth, window.innerHeight ) ;
var sceneEl = this.el.sceneEl;
sceneEl.addEventListener( 'render-target-loaded', this.do_update.bind(this) );
sceneEl.addEventListener( 'render-target-loaded', this.addlisteners.bind(this) );
/*
if (sceneEl.hasLoaded) {
console.log('has loaded');
this.do_update(); //never happens ?
} else {
sceneEl.addEventListener('render-target-loaded', this.do_update.bind(this));
}
*/
},
addlisteners: function () {
//var canvas = this.el.sceneEl.canvas;
// canvas does not fire resize events, need window
window.addEventListener( 'resize', this.do_update.bind (this) );
//console.log( canvas );
//this.do_update() ;
},
do_update: function () {
var canvas = this.el.sceneEl.canvas;
this.resolution.set( canvas.width, canvas.height );
//console.log( this.resolution );
this.update();
},
update: function () {
//cannot use canvas here because it is not created yet at init time
//console.log("canvas res:");
//console.log(this.resolution);
var material = new THREE.MeshLineMaterial({
color: new THREE.Color(this.data.color),
resolution: this.resolution,
sizeAttenuation: this.data.sizeAttenuation,
lineWidth: this.data.lineWidth
});
var vertices = [];
this.data.path.forEach(function (vec3) {
vertices.push(vec3.x || 0, vec3.y || 0, vec3.z || 0);
});
var widthFn = (
typeof this.data.lineWidthStyler === 'string' &&
this.data.lineWidthStyler.length > 0
) ? new Function('p', 'return ' + this.data.lineWidthStyler)
: function() { return 1; };
//? try {var w = widthFn(0);} catch(e) {warn(e);}
var line = new THREE.MeshLine();
line.setGeometry(new Float32Array(vertices), widthFn);
this.el.setObject3D('mesh', new THREE.Mesh(line.geometry, material));
},
remove: function () {
this.el.removeObject3D('mesh');
}
});