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Implement decimal numbers in rates multipliers #621

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RecoX opened this issue Aug 25, 2024 · 0 comments
Open

Implement decimal numbers in rates multipliers #621

RecoX opened this issue Aug 25, 2024 · 0 comments
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@RecoX
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RecoX commented Aug 25, 2024

add Codigo*

Implement the changes: Make the necessary modifications as per the task requirements.

Preserve existing code: Ensure that no other parts of the code are modified except for those required to complete this task.

The rates multiplier needs to accept decimal numbers, so we can increase the difficulty on the game at a global level. We need to accept numbers like 0.2

ExpMult=3
OroMult=1
RecoleccionMult=2

These are the properties that needs to accept this values.

@RecoX RecoX added aider Automatic Pull Request Generation Using AI and removed aider Automatic Pull Request Generation Using AI labels Aug 25, 2024
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