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model_analytics_data.go
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model_analytics_data.go
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/*
* api.video
*
* api.video is an API that encodes on the go to facilitate immediate playback, enhancing viewer streaming experiences across multiple devices and platforms. You can stream live or on-demand online videos within minutes.
*
* API version: 1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package apivideosdk
import (
//"encoding/json"
)
// AnalyticsData struct for AnalyticsData
type AnalyticsData struct {
// Shows a value for the property you have specified for `dimension` in your request. For example, if you requested `dimension=videoId`, each `value` field in the response returns a different videoId.
Value string `json:"value"`
// Shows the number of play events for one specific `value`.
Plays int32 `json:"plays"`
}
// NewAnalyticsData instantiates a new AnalyticsData object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAnalyticsData(value string, plays int32) *AnalyticsData {
this := AnalyticsData{}
this.Value = value
this.Plays = plays
return &this
}
// NewAnalyticsDataWithDefaults instantiates a new AnalyticsData object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAnalyticsDataWithDefaults() *AnalyticsData {
this := AnalyticsData{}
return &this
}
// GetValue returns the Value field value
func (o *AnalyticsData) GetValue() string {
if o == nil {
var ret string
return ret
}
return o.Value
}
// GetValueOk returns a tuple with the Value field value
// and a boolean to check if the value has been set.
func (o *AnalyticsData) GetValueOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Value, true
}
// SetValue sets field value
func (o *AnalyticsData) SetValue(v string) {
o.Value = v
}
// GetPlays returns the Plays field value
func (o *AnalyticsData) GetPlays() int32 {
if o == nil {
var ret int32
return ret
}
return o.Plays
}
// GetPlaysOk returns a tuple with the Plays field value
// and a boolean to check if the value has been set.
func (o *AnalyticsData) GetPlaysOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Plays, true
}
// SetPlays sets field value
func (o *AnalyticsData) SetPlays(v int32) {
o.Plays = v
}
type NullableAnalyticsData struct {
value *AnalyticsData
isSet bool
}
func (v NullableAnalyticsData) Get() *AnalyticsData {
return v.value
}
func (v *NullableAnalyticsData) Set(val *AnalyticsData) {
v.value = val
v.isSet = true
}
func (v NullableAnalyticsData) IsSet() bool {
return v.isSet
}
func (v *NullableAnalyticsData) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAnalyticsData(val *AnalyticsData) *NullableAnalyticsData {
return &NullableAnalyticsData{value: val, isSet: true}
}