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model_bad_request.go
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model_bad_request.go
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/*
* api.video
*
* api.video is an API that encodes on the go to facilitate immediate playback, enhancing viewer streaming experiences across multiple devices and platforms. You can stream live or on-demand online videos within minutes.
*
* API version: 1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package apivideosdk
import (
//"encoding/json"
)
// BadRequest struct for BadRequest
type BadRequest struct {
// A link to the error documentation.
Type *string `json:"type,omitempty"`
// A description of the error that occurred.
Title *string `json:"title,omitempty"`
// The name of the parameter that caused the error.
Name *string `json:"name,omitempty"`
// The HTTP status code.
Status *int32 `json:"status,omitempty"`
// Returns any additional problems in the request in an array of objects.
Problems *[]AdditionalBadRequestErrors `json:"problems,omitempty"`
}
// NewBadRequest instantiates a new BadRequest object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewBadRequest() *BadRequest {
this := BadRequest{}
return &this
}
// NewBadRequestWithDefaults instantiates a new BadRequest object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewBadRequestWithDefaults() *BadRequest {
this := BadRequest{}
return &this
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *BadRequest) GetType() string {
if o == nil || o.Type == nil {
var ret string
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BadRequest) GetTypeOk() (*string, bool) {
if o == nil || o.Type == nil {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *BadRequest) HasType() bool {
if o != nil && o.Type != nil {
return true
}
return false
}
// SetType gets a reference to the given string and assigns it to the Type field.
func (o *BadRequest) SetType(v string) {
o.Type = &v
}
// GetTitle returns the Title field value if set, zero value otherwise.
func (o *BadRequest) GetTitle() string {
if o == nil || o.Title == nil {
var ret string
return ret
}
return *o.Title
}
// GetTitleOk returns a tuple with the Title field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BadRequest) GetTitleOk() (*string, bool) {
if o == nil || o.Title == nil {
return nil, false
}
return o.Title, true
}
// HasTitle returns a boolean if a field has been set.
func (o *BadRequest) HasTitle() bool {
if o != nil && o.Title != nil {
return true
}
return false
}
// SetTitle gets a reference to the given string and assigns it to the Title field.
func (o *BadRequest) SetTitle(v string) {
o.Title = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *BadRequest) GetName() string {
if o == nil || o.Name == nil {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BadRequest) GetNameOk() (*string, bool) {
if o == nil || o.Name == nil {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *BadRequest) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *BadRequest) SetName(v string) {
o.Name = &v
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *BadRequest) GetStatus() int32 {
if o == nil || o.Status == nil {
var ret int32
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BadRequest) GetStatusOk() (*int32, bool) {
if o == nil || o.Status == nil {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *BadRequest) HasStatus() bool {
if o != nil && o.Status != nil {
return true
}
return false
}
// SetStatus gets a reference to the given int32 and assigns it to the Status field.
func (o *BadRequest) SetStatus(v int32) {
o.Status = &v
}
// GetProblems returns the Problems field value if set, zero value otherwise.
func (o *BadRequest) GetProblems() []AdditionalBadRequestErrors {
if o == nil || o.Problems == nil {
var ret []AdditionalBadRequestErrors
return ret
}
return *o.Problems
}
// GetProblemsOk returns a tuple with the Problems field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BadRequest) GetProblemsOk() (*[]AdditionalBadRequestErrors, bool) {
if o == nil || o.Problems == nil {
return nil, false
}
return o.Problems, true
}
// HasProblems returns a boolean if a field has been set.
func (o *BadRequest) HasProblems() bool {
if o != nil && o.Problems != nil {
return true
}
return false
}
// SetProblems gets a reference to the given []AdditionalBadRequestErrors and assigns it to the Problems field.
func (o *BadRequest) SetProblems(v []AdditionalBadRequestErrors) {
o.Problems = &v
}
type NullableBadRequest struct {
value *BadRequest
isSet bool
}
func (v NullableBadRequest) Get() *BadRequest {
return v.value
}
func (v *NullableBadRequest) Set(val *BadRequest) {
v.value = val
v.isSet = true
}
func (v NullableBadRequest) IsSet() bool {
return v.isSet
}
func (v *NullableBadRequest) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableBadRequest(val *BadRequest) *NullableBadRequest {
return &NullableBadRequest{value: val, isSet: true}
}