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model_player_themes_list_response.go
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/
model_player_themes_list_response.go
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/*
* api.video
*
* api.video is an API that encodes on the go to facilitate immediate playback, enhancing viewer streaming experiences across multiple devices and platforms. You can stream live or on-demand online videos within minutes.
*
* API version: 1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package apivideosdk
import (
//"encoding/json"
)
// PlayerThemesListResponse struct for PlayerThemesListResponse
type PlayerThemesListResponse struct {
Data []PlayerTheme `json:"data"`
Pagination Pagination `json:"pagination"`
}
// NewPlayerThemesListResponse instantiates a new PlayerThemesListResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPlayerThemesListResponse(data []PlayerTheme, pagination Pagination) *PlayerThemesListResponse {
this := PlayerThemesListResponse{}
this.Data = data
this.Pagination = pagination
return &this
}
// NewPlayerThemesListResponseWithDefaults instantiates a new PlayerThemesListResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPlayerThemesListResponseWithDefaults() *PlayerThemesListResponse {
this := PlayerThemesListResponse{}
return &this
}
// GetData returns the Data field value
func (o *PlayerThemesListResponse) GetData() []PlayerTheme {
if o == nil {
var ret []PlayerTheme
return ret
}
return o.Data
}
// GetDataOk returns a tuple with the Data field value
// and a boolean to check if the value has been set.
func (o *PlayerThemesListResponse) GetDataOk() (*[]PlayerTheme, bool) {
if o == nil {
return nil, false
}
return &o.Data, true
}
// SetData sets field value
func (o *PlayerThemesListResponse) SetData(v []PlayerTheme) {
o.Data = v
}
// GetPagination returns the Pagination field value
func (o *PlayerThemesListResponse) GetPagination() Pagination {
if o == nil {
var ret Pagination
return ret
}
return o.Pagination
}
// GetPaginationOk returns a tuple with the Pagination field value
// and a boolean to check if the value has been set.
func (o *PlayerThemesListResponse) GetPaginationOk() (*Pagination, bool) {
if o == nil {
return nil, false
}
return &o.Pagination, true
}
// SetPagination sets field value
func (o *PlayerThemesListResponse) SetPagination(v Pagination) {
o.Pagination = v
}
type NullablePlayerThemesListResponse struct {
value *PlayerThemesListResponse
isSet bool
}
func (v NullablePlayerThemesListResponse) Get() *PlayerThemesListResponse {
return v.value
}
func (v *NullablePlayerThemesListResponse) Set(val *PlayerThemesListResponse) {
v.value = val
v.isSet = true
}
func (v NullablePlayerThemesListResponse) IsSet() bool {
return v.isSet
}
func (v *NullablePlayerThemesListResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePlayerThemesListResponse(val *PlayerThemesListResponse) *NullablePlayerThemesListResponse {
return &NullablePlayerThemesListResponse{value: val, isSet: true}
}