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What about adding the ability to work with Blender's vertex groups? Like, adding, removing, a function that will allow to get all vertices in a vertex group, a function that will check if a certain vertex is in a vertex group?
The text was updated successfully, but these errors were encountered:
What about adding the ability to work with Blender's vertex groups? Like, adding, removing, a function that will allow to get all vertices in a vertex group, a function that will check if a certain vertex is in a vertex group?
The text was updated successfully, but these errors were encountered: