- Clone the repository:
git clone https://github.com/RustAudio/rodio.git
- Navigate to the project:
cd rodio
- Build the project:
cargo build
src/:
source/
: Audio source implementationsdecoder/
: Audio format decoderssink/
: Audio playback and mixingdynamic_mixer/
: Real-time audio mixingspatial/
: Spatial audio capabilities
- Follow Rust API Guidelines
- Use
rustfmt
for formatting - Implement
Source
trait for new audio sources - Use
Sink
for playback management
- Create a new file in
src/source/
- Implement the
Source
trait to define how audio samples are generated or modified - Consider implementing sources like oscillators, noise generators, or effects like amplification, filtering, or distortion
- If your contribution creates sound you should give it a public (factory) function that constructs it. If its an effect then add a method with default implementation for it in the
Source
trait. - Begin with a test for your new feature (see the Testing). This approach ensures your PR is ready and simplifies development. Don't worry about optimizing initially; focus on functionality.
- Once your feature works, celebrate your progress! 🎉 Open a draft PR at this stage - we're here to assist with refactoring and optimization.
- Refactor your code, add benchmarks, and work on improving performance, especially for real-time processing in effects. Refer to the Rust Performance Book for optimization techniques.
- Finally add some documentation and an example. For details see Documentation
- If you're unsure about creating tests, implement your feature first, then open a PR with what you have asking for guidance. We're happy to help!
- Add new module in
src/decoder/
- Implement necessary traits (e.g.,
Decoder
) to handle specific audio formats - Focus on efficiently parsing audio file headers and decoding compressed audio data
- Update
src/decoder/mod.rs
to integrate the new decoder
- Feel free to write temporary unit tests during development if they help you verify functionality
- These tests can be rough and don't need to be comprehensive - they're just development aids
- It's okay to include these temporary unit tests in your pull request
- We'll remove these tests before merging into the main codebase, primarily because:
- They can make refactoring more difficult as tests may break with code changes
- Rust's robust type system reduces the need for extensive unit testing compared to dynamically typed languages
When possible, add integration tests for your new features. Keep in mind:
- Integration tests do not create sound through your speakers. Instead, you write code that examines the produced samples.
- For new audio sources:
- Verify that samples have changed from their initial state.
- Check if samples are non-zero where appropriate.
- Look for expected patterns or characteristics in the audio data.
- Examples of integration tests:
- The
tests/wav_test.rs
test simply checks if the decoder produces nonzero samples. - The test
seek_does_not_break_channel_order
intests/seek.rs
uses a beeping sound that alternates between two channels. It seeks to a point where we know only the second channel should make sound. Then we check if the first channel is silent while the second is not.
- The
- Be aware that many aspects of audio processing are challenging to verify automatically.
- It's impossible to write a test that checks if something sounds "good". For features requiring audible verification:
- Create an example in the
examples/
directory that demonstrates the functionality. - These examples can produce sound for manual testing.
- Document the expected behavior in the example's comments.
- Create an example in the
- We love integration tests but they can be hard to write. If you have trouble adding one its fine to leave it out. If you do add one create a new file for it in
tests/
. - Run tests:
cargo test
- Run examples:
cargo run --example <example_name>
- Add inline documentation to all public items.
- Look at the documenting components section of the rustdoc book.
- Generate docs:
cargo doc --open
- Add an example. That could be as part of the inline documentation or a more complex scenario in
examples/
- Fork the repository on GitHub
- Clone your fork locally:
git clone https://github.com/YOUR_USERNAME/rodio.git
- Create a feature branch:
git checkout -b feature/your-feature-name
- Make changes and add tests where applicable (Dont be afraid to ask for help)
- Commit your changes following these guidelines: (
git commit
)
- Write clear, concise commit messages
- Limit the first line to 50 characters
- Provide a detailed description after a blank line, if necessary
- Reference relevant issue numbers (e.g., "Fixes #123")
- Separate logical changes into multiple commits
- Avoid commits with unrelated changes Example:
Add spatial audio support for stereo sources
- Implement SpatialSource struct
- Add panning and distance attenuation
- Update documentation for spatial audio usage
Fixes #456
- Push your changes to your fork:
git push origin feature/your-feature-name
- Create a pull request on GitHub
- Open an issue on GitHub
- Ask questions in your pull request
- Open an issue for guidance/questions
- Join the Rust Audio Discord
- Format:
cargo fmt
- Automatically formats the code according to Rust style guidelines - Lint:
cargo clippy
- Runs the Clippy linter to catch common mistakes and improve code quality - Benchmark:
cargo bench
- Executes performance benchmarks for the project
For more detailed information, refer to the full documentation and source code.
Please note that the guidelines and practices outlined in this document are not strict rules. They are general recommendations to promote consistency and quality in contributions.
We understand that every situation is unique and encourage contributors to use their best judgment. If you have any doubts or questions about how to approach a particular task or contribution, don't hesitate to reach out to the maintainers for guidance.