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When a new window opens near the side of the window that point is near, and point happens to be within the smooth-scroll-margin (as a result of an ace-jump, for example), then smooth-scroll.el will scroll the buffer so that point is outside the smooth-scroll-margin. I find this behavior disorienting.
I would prefer that under the above conditions, smooth-scroll.el leaves point the same number of lines from the side of the window that the hydra window opened at.
For example, if point happens to be on the 2nd line from the bottom of the current window and a hydra window opens below the current window, I'd like smooth-scroll.el to keep point on the same line in the buffer, keep it visible, and keep it on the 2nd line from the bottom of the current window.
This desired behavior could be made optional.
The text was updated successfully, but these errors were encountered:
When a new window opens near the side of the window that point is near, and point happens to be within the smooth-scroll-margin (as a result of an ace-jump, for example), then smooth-scroll.el will scroll the buffer so that point is outside the smooth-scroll-margin. I find this behavior disorienting.
I would prefer that under the above conditions, smooth-scroll.el leaves point the same number of lines from the side of the window that the hydra window opened at.
For example, if point happens to be on the 2nd line from the bottom of the current window and a hydra window opens below the current window, I'd like smooth-scroll.el to keep point on the same line in the buffer, keep it visible, and keep it on the 2nd line from the bottom of the current window.
This desired behavior could be made optional.
The text was updated successfully, but these errors were encountered: