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CGB Bot.au3
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; #FUNCTION# ====================================================================================================================
; Name ..........: CGB Bot
; Description ...: This file contens the Sequence that runs all CGB Bot
; Author ........: (2014)
; Modified ......:
; Remarks .......: This file is part of ClashGameBot. Copyright 2015
; ClashGameBot is distributed under the terms of the GNU GPL
; Related .......:
; Link ..........:
; Example .......: No
; ===============================================================================================================================
#RequireAdmin
#AutoIt3Wrapper_UseX64=n
#include <WindowsConstants.au3>
#include <WinAPI.au3>
#pragma compile(Icon, "Icons\cocbot.ico")
#pragma compile(FileDescription, Clash of Clans Bot - A Free Clash of Clans bot - https://gamebot.org)
#pragma compile(ProductName, Clash Game Bot)
#pragma compile(ProductVersion, 3.0)
#pragma compile(FileVersion, 3.0.4)
#pragma compile(LegalCopyright, © http://gamebot.org)
$sBotVersion = "v3.0.4"
$sBotTitle = "Clash Game Bot " & $sBotVersion
Global $sBotDll = @ScriptDir & "\CGBPlugin.dll"
If _Singleton($sBotTitle, 1) = 0 Then
MsgBox(0, "", "Bot is already running.")
Exit
EndIf
If @AutoItX64 = 1 Then
MsgBox(0, "", "Don't Run/Compile the Script as (x64)! try to Run/Compile the Script as (x86) to get the bot to work." & @CRLF & _
"If this message still appears, try to re-install AutoIt.")
Exit
EndIf
If Not FileExists(@ScriptDir & "\License.txt") Then
$license = InetGet("http://www.gnu.org/licenses/gpl-3.0.txt", @ScriptDir & "\License.txt")
InetClose($license)
EndIf
#include "COCBot\CGB Global Variables.au3"
#include "COCBot\CGB GUI Design.au3"
#include "COCBot\CGB GUI Control.au3"
#include "COCBot\CGB Functions.au3"
DirCreate($dirLogs)
DirCreate($dirLoots)
FileChangeDir($LibDir)
While 1
Switch TrayGetMsg()
Case $tiAbout
MsgBox(64 + $MB_APPLMODAL + $MB_TOPMOST, $sBotTitle, "Clash of Clans Bot" & @CRLF & @CRLF & _
"Version: " & $sBotVersion & @CRLF & _
"Released under the GNU GPLv3 license.", 0, $frmBot)
Case $tiExit
ExitLoop
EndSwitch
WEnd
Func runBot() ;Bot that runs everything in order
While 1
$Restart = False
$fullArmy = False
$CommandStop = -1
If _Sleep(1000) Then Return
checkMainScreen()
If $Is_ClientSyncError = False Then
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
If BotCommand() Then btnStop()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
; BotDetectFirstTime()
; If _Sleep(1000) Then Return
;
; If $Restart = True Then ContinueLoop
;launch profilereport() only if option balance D/R it's activated
If $checkUseClanCastleBalanced = 1 then
ProfileReport()
If _Sleep(1000) Then Return
checkMainScreen(False)
If $Restart = True Then ContinueLoop
EndIf
Collect()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
ReArm()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
VillageReport()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
ReportPushBullet()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
Train()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
DonateCC()
If _Sleep(1000) Then Return
checkMainDM()
If $Restart = True Then ContinueLoop
BoostBarracks()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
BoostSpellFactory()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
RequestCC()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
If GUICtrlRead($chkUnbreakable) = $GUI_CHECKED Then
Unbreakable()
ContinueLoop
Endif
Laboratory()
If _Sleep(1000) Then Return
checkMainScreen(False)
If $Restart = True Then ContinueLoop
;Mow the lawn
RemoveTrees()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
;End Mow the lawn
UpgradeWall()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
UpgradeHeroes()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
UpgradeBuilding()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
Idle()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
If $CommandStop <> 0 And $CommandStop <> 3 Then
AttackMain()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
EndIf
;
;If $Restart = True Then ContinueLoop
Else ;When error occours directly goes to attack
SetLog("Restarted after Out of Sync Error: Attack Now", $COLOR_RED)
If $pEnabled = 1 AND $pOOS = 1 Then _Push($iPBVillageName & ": Restarted after Out of Sync Error", "Attacking now...")
AttackMain()
If _Sleep(1000) Then Return
If $Restart = True Then ContinueLoop
EndIf
WEnd
EndFunc ;==>runBot
Func Idle() ;Sequence that runs until Full Army
Local $TimeIdle = 0 ;In Seconds
While $fullArmy = False
If $CommandStop = -1 Then SetLog("====== Waiting for full army ======", $COLOR_GREEN)
Local $hTimer = TimerInit()
Local $iReHere = 0
While $iReHere < 10
$iReHere += 1
DonateCC(True)
If _Sleep(3000) Then ExitLoop
If $Restart = True Then ExitLoop
WEnd
If _Sleep(1500) Then ExitLoop
If _Sleep(1000) Then ExitLoop
If $iCollectCounter > $COLLECTATCOUNT Then ; This is prevent from collecting all the time which isn't needed anyway
Collect()
If _Sleep(1000) Or $RunState = False Then ExitLoop
$iCollectCounter = 0
EndIf
$iCollectCounter = $iCollectCounter + 1
If $CommandStop <> 3 Then
Train()
If _Sleep(1000) Then ExitLoop
EndIf
If $CommandStop = 0 And $fullArmy Then
SetLog("Army Camp and Barracks are full, stop Training...", $COLOR_ORANGE)
$CommandStop = 3
$fullArmy = False
EndIf
If $CommandStop = -1 Then
DropTrophy()
If $fullArmy Then ExitLoop
If _Sleep(1000) Then ExitLoop
EndIf
$TimeIdle += Round(TimerDiff($hTimer) / 1000, 2) ;In Seconds
SetLog("Time Idle: " & StringFormat("%02i", Floor(Floor($TimeIdle / 60) / 60)) & ":" & StringFormat("%02i", Floor(Mod(Floor($TimeIdle / 60), 60))) & ":" & StringFormat("%02i", Floor(Mod($TimeIdle, 60))), $COLOR_GREEN)
WEnd
EndFunc ;==>Idle
Func AttackMain() ;Main control for attack functions
;launch profilereport() only if option balance D/R it's activated
If $checkUseClanCastleBalanced = 1 then
ProfileReport()
If _Sleep(1000) Then Return
EndIf
PrepareSearch()
If _Sleep(1500) Then Return
VillageSearch()
If _Sleep(1500) Or $Restart = True Then Return
PrepareAttack()
If _Sleep(1500) Then Return
;checkDarkElix()
DEAttack()
If _Sleep(4000) Then Return
Attack()
ReturnHome($TakeLootSnapShot)
If _Sleep(1500) Then Return
EndFunc ;==>AttackMain
Func Attack() ;Selects which algorithm
SetLog(" ====== Start Attack ====== ", $COLOR_GREEN)
algorithm_AllTroops()
EndFunc ;==>Attack
#cs ----------------------------------------------------------------------------
AutoIt Version: 3.3.6.1
This function was made to be used with software CoCgameBot v3.0.4
Author: KnowJack
Script Function: unbreakable mode
CoCgameBot is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version.
CoCgameBot is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty;of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with CoCgameBot. If not, see ;<[url=http://www.gnu.org/licenses/]http://www.gnu.org/licenses/[/url]>.
#ce
Func Unbreakable()
;
; Special mode to complete unbreakable achievement
; Need to set max/min trophy on Misc tab to range where base can win defenses
; Enable mode with checkbox, and set desired time to be offline getting defense wins before base is reset.
;
Local $x, $y, $iTime
SetLog(" ====== Unbreakable Mode enabled! ====== ", $COLOR_GREEN)
If $CurCamp < 1 Then
SetLog("Oops, wait for troops", $COLOR_RED)
Return ; no troops then cycle again
EndIf
#comments-start
_CaptureRegion()
If _ImageSearch($tombstone, 0, $x, $y, 100) Then
SetLog("Cleanup Tomb Stones!", $COLOR_BLUE)
If _Sleep(500) Then Return
PureClick($x, $y); click on a tombstone to remove them all
If _Sleep(1000) Then Return
EndIf
#comments-end
DropTrophy()
ClickP($TopLeftClient, 2, 100) ;clear screen, 2 clicks 100ms delay
PrepareSearch() ; Break Shield
If _Sleep(3000) Then Return
SetLog("Returning Home For Defense", $COLOR_BLUE)
ClickP($TopLeftClient, 2, 100) ;clear screen selection
$i = 0
While _ColorCheck(_GetPixelColor(63, 532,True), Hex(0xC00000, 6), 20) = False
If _Sleep(1000) Then Return ; wait for clouds to disappear and the end battle button to appear
If $i > 15 then ExitLoop
$i+= 1
WEnd
$i = 0
While _ColorCheck(_GetPixelColor(63, 532,True), Hex(0xC00000, 6), 20) = True
PureClick(62, 519) ;Click End Battle
If _Sleep(1000) Then Return ; wait for button to disappear
If $i > 10 then ExitLoop
$i+= 1
WEnd
ClickP($TopLeftClient, 2, 50) ;clear screen selections
If _Sleep(1000) Then Return
_WinAPI_EmptyWorkingSet(WinGetProcess($Title))
SetLog("Closing Clash Of Clans", $COLOR_BLUE)
$i = 0
While _ColorCheck(_GetPixelColor(515, 410, True), Hex(0x60B010, 6), 20) = False
PureClick(50, 700) ; Hit BS Back button till confirm exit dialog appears
If _Sleep(1000) Then Return
If $i > 10 then ExitLoop
$i+= 1
WEnd
PureClick(515, 400) ;Click Confirm to stop CoC
Local $iTime = Number(GUICtrlRead($txtUnbreakable))
If $iTime < 1 then $iTime = 1 ;error check user time input
SetLog("Waiting " & $iTime & " Minutes for Defense Attacks", $COLOR_GREEN)
If _Sleep($iTime*60*1000) Then Return ; Eenemy attack time Wait
$HWnD = WinGetHandle($Title)
Local $RunApp = StringReplace(_WinAPI_GetProcessFileName(WinGetProcess($Title)), "Frontend", "RunApp")
Run($RunApp & " Android com.supercell.clashofclans com.supercell.clashofclans.GameApp")
If _Sleep(15000) Then Return ; Wait for CoC restart
ZoomOut()
If _Sleep(1000) Then Return
EndFunc