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build.d
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module build;
import std.stdio;
import std.file;
import std.process;
import std.algorithm;
import std.array;
version(DigitalMars)
{
bool isDMD = true;
bool isGDC = false;
bool isLDC = false;
string compiler = "dmd ";
}
else version(GNU)
{
bool isDMD = false;
bool isGDC = true;
bool isLDC = false;
string compiler = "gdc ";
}
else version(LDC)
{
bool isDMD = false;
bool isGDC = false;
bool isLDC = true;
string compiler = "ldc2 ";
}
else
{
static assert(false, "Unknown or unsupported compiler.");
}
//location settings
string currentDirectory;
string impDirectory;
string libDirectory;
string interfaceDirectory;
string docDirectory;
string unittestDirectory;
//build settings
string prefix;
string extension;
string libCompilerSwitches;
string docCompilerSwitches;
string interfaceCompilerSwitches;
string unittestCompilerSwitches;
bool buildStop;
//switch settings
bool buildingLibs;
bool buildingInterfaceFiles;
bool buildingDoc;
bool showingHelp;
bool force32Build;
bool force64Build;
bool buildingUnittests;
string unittestLibraryLocation;
bool buildingAll;
bool hasUnrecognizedSwitch;
string unrecognizedSwitch;
version(Windows)
{
bool isWindows = true;
bool isLinux = false;
bool isMac = false;
}
else version(linux)
{
bool isWindows = false;
bool isLinux = true;
bool isMac = false;
}
else version(OSX)
{
bool isWindows = false;
bool isLinux = false;
bool isMac = true;
}
else
{
static assert(false, "DSFML is only supported on OSX, Windows, and Linux.");
}
string[5] modules = ["system", "audio", "network", "window", "graphics"];
//This is to circumvent a bug in GDC's current Windows 32 bit builds.
//The aa is set up in the initialize function.
string[][string] fileList;
//parses and finds all given switches
void parseSwitches(string[] switches)
{
//no switches passed
if(switches.length ==0)
{
buildingLibs = true;
return;
}
//find those switches!
foreach(clswitch;switches)
{
switch(clswitch)
{
case "-help":
{
showingHelp = true;
break;
}
case "-lib":
{
buildingLibs = true;
break;
}
case "-doc":
{
buildingDoc = true;
break;
}
case "-import":
{
buildingInterfaceFiles = true;
break;
}
case "-m32":
{
force32Build = true;
break;
}
case "-m64":
{
force64Build = true;
break;
}
case "-dmd":
{
isDMD = true;
isGDC = false;
isLDC = false;
compiler = "dmd ";
break;
}
case "-gdc":
{
isDMD = false;
isGDC = true;
isLDC = false;
compiler = "gdc ";
break;
}
case "-ldc":
{
isDMD = false;
isGDC = false;
isLDC = true;
compiler = "ldc2 ";
break;
}
case "-unittest":
{
buildingUnittests = true;
unittestLibraryLocation = "";
break;
}
case "-all":
{
buildingAll = true;
unittestLibraryLocation = "";
break;
}
default:
{
//check for unittest switch
auto result = clswitch.findSplit(":");
//if some unknown switch
if(result[0] == clswitch)
{
hasUnrecognizedSwitch = true;
unrecognizedSwitch = clswitch;
return;
}
else
{
//found unittest or all Switch
if((result[0] == "-unittest"))
{
buildingUnittests = true;
unittestLibraryLocation = result[2];
}
else if((result[0] == "-all"))
{
buildingAll = true;
unittestLibraryLocation = result[2];
}
//found unknown switch that happened to have a : in it
else
{
hasUnrecognizedSwitch = true;
unrecognizedSwitch = clswitch;
return;
}
}
}
}
}
//make sure the default happens if not building anything else
if(!buildingLibs || !buildingDoc || !buildingInterfaceFiles || !buildingUnittests || !buildingAll)
{
buildingLibs = true;
}
}
//checks for any inconsistencies with the passed switchs. Returns true if everything is ok and false if an error was found.
bool checkSwitchErrors()
{
//if Switchs are used with -help
if(showingHelp)
{
if(buildingLibs || buildingDoc || buildingInterfaceFiles || buildingUnittests || buildingAll || hasUnrecognizedSwitch || force32Build || force64Build)
{
writeln("Using -help will ignore all other switches.");
return false;
}
}
//can't force both
if(force32Build && force64Build)
{
writeln("Can't use -m32 and -m64 together");
return false;
}
//if other Switchs are used with -all
if(buildingAll)
{
if(buildingLibs || buildingDoc || buildingInterfaceFiles || buildingUnittests)
{
writeln("Can't use -all with any other build switches (-lib, -doc, -import, -unittest)");
return false;
}
if(unittestLibraryLocation == "")
{
writeln("Not putting in a location for shared libraries will work if they are in a standard location.");
}
}
if(buildingUnittests)
{
if(unittestLibraryLocation == "")
{
writeln("Note: Not putting in a location for shared libraries will work only if they are in a standard location.");
}
}
return true;
}
//initialize all build settings
void initialize()
{
//Setting up our aa with our lists of files because GDC crashes when searching for them at runtime
fileList["system"] = ["clock.d", "config.d", "err.d", "inputstream.d", "lock.d", "mutex.d", "package.d", "sleep.d", "string.d", "thread.d", "vector2.d", "vector3.d"];
fileList["audio"] = ["listener.d", "music.d", "package.d", "sound.d", "soundbuffer.d", "soundbufferrecorder.d", "inputsoundfile.d", "outputsoundfile.d", "soundrecorder.d", "soundsource.d", "soundstream.d"];
fileList["network"] = ["ftp.d", "http.d", "ipaddress.d", "package.d", "packet.d", "socket.d", "socketselector.d", "tcplistener.d", "tcpsocket.d", "udpsocket.d"];
fileList["window"] = ["context.d", "contextsettings.d", "event.d", "joystick.d", "keyboard.d", "mouse.d", "sensor.d", "touch.d", "package.d", "videomode.d", "window.d", "windowhandle.d"];
fileList["graphics"] = ["blendmode.d", "circleshape.d", "color.d", "convexshape.d", "drawable.d", "font.d", "glyph.d", "image.d", "package.d", "primitivetype.d", "rect.d", "rectangleshape.d", "renderstates.d", "rendertarget.d", "rendertexture.d", "renderwindow.d", "shader.d", "shape.d", "sprite.d", "text.d", "texture.d", "transform.d", "transformable.d", "vertex.d", "vertexarray.d", "view.d"];
if(isWindows)
{
currentDirectory = getcwd;
impDirectory = currentDirectory~"\\src";
libDirectory = currentDirectory~"\\lib\\";
interfaceDirectory = currentDirectory~"\\import\\";
docDirectory = currentDirectory~"\\doc\\";
unittestDirectory = currentDirectory~"\\unittest\\";
if(!exists(currentDirectory~"\\lib\\"))
{
mkdir(currentDirectory~"\\lib\\");
}
}
else
{
currentDirectory = getcwd;
impDirectory = `"`~currentDirectory~"/src"~`"`;
libDirectory = `"`~currentDirectory~"/lib/"~`"`;
interfaceDirectory = `"`~currentDirectory~"/import/"~`"`;
docDirectory = `"`~currentDirectory~"/doc/"~`"`;
unittestDirectory = `"`~currentDirectory~"/unittest/"~`"`;
if(!exists(currentDirectory~"/lib/"))
{
mkdir(currentDirectory~"/lib/");
}
}
if(isDMD)
{
initializeDMD();
}
else if(isGDC)
{
initializeGDC();
}
else
{
initializeLDC();
}
if(force32Build)
{
libCompilerSwitches = "-m32 "~libCompilerSwitches;
unittestCompilerSwitches = "-m32 "~unittestCompilerSwitches;
}
if(force64Build)
{
libCompilerSwitches = "-m64 "~libCompilerSwitches;
unittestCompilerSwitches = "-m64 "~unittestCompilerSwitches;
}
writeln();
}
void initializeDMD()
{
if(isWindows)
{
writeln("Building for Windows with dmd");
prefix = "";
extension = ".lib";
unittestCompilerSwitches = "-main -unittest -cov -I"~impDirectory~" dsfml-graphics.lib dsfml-window.lib dsfml-audio.lib dsfml-network.lib dsfml-system.lib dsfmlc-graphics.lib dsfmlc-window.lib dsfmlc-audio.lib dsfmlc-network.lib dsfmlc-system.lib ";
if(!force64Build)
{
unittestCompilerSwitches~="-L+"~libDirectory;
}
else
{
unittestCompilerSwitches~="-L/LIBPATH:"~libDirectory;
}
}
else if(isLinux)
{
writeln("Building for Linux with dmd");
prefix = "lib";
extension = ".a";
unittestCompilerSwitches = "-main -unittest -cov -I"~impDirectory~" -L-ldsfml-graphics -L-ldsfml-window -L-ldsfml-audio -L-ldsfml-network -L-ldsfml-system -L-ldsfmlc-graphics -L-ldsfmlc-window -L-ldsfmlc-audio -L-ldsfmlc-network -L-ldsfmlc-system -L-L"~libDirectory;
}
else
{
writeln("Building for OSX with dmd");
prefix = "lib";
extension = ".a";
unittestCompilerSwitches = "-main -unittest -cov -I"~impDirectory~" -L-ldsfml-graphics -L-ldsfml-window -L-ldsfml-audio -L-ldsfml-network -L-ldsfml-system -L-ldsfmlc-graphics -L-ldsfmlc-window -L-ldsfmlc-audio -L-ldsfmlc-network -L-ldsfmlc-system -L-L"~libDirectory;
}
unittestCompilerSwitches ="-version=DSFML_Unittest_System -version=DSFML_Unittest_Window -version=DSFML_Unittest_Graphics -version=DSFML_Unittest_Audio -version=DSFML_Unittest_Network "~unittestCompilerSwitches;
libCompilerSwitches = "-lib -O -release -inline -I"~impDirectory;
docCompilerSwitches = "-D -Dd"~docDirectory~" -c -o- -op";
interfaceCompilerSwitches = "-H -Hd"~interfaceDirectory~" -c -o- -op";
}
void initializeGDC()
{
if(isWindows)
{
writeln("Building for Windows with gdc");
}
else if(isLinux)
{
writeln("Building for Linux with gdc");
}
else
{
writeln("Building for OSX with gdc");
}
prefix = "lib";
extension = ".a";
unittestCompilerSwitches = "-fversion=DSFML_Unittest_System -fversion=DSFML_Unittest_Window -fversion=DSFML_Unittest_Graphics -fversion=DSFML_Unittest_Audio -fversion=DSFML_Unittest_Network -funittest -I"~impDirectory~" -ldsfml-graphics -ldsfml-window -ldsfml-audio -ldsfml-network -ldsfml-system -ldsfmlc-graphics -ldsfmlc-window -ldsfmlc-audio -ldsfmlc-network -ldsfmlc-system -L"~libDirectory;
libCompilerSwitches = "-c -O3 -frelease -I"~impDirectory;
docCompilerSwitches = " -fdoc -c";
interfaceCompilerSwitches = " -fintfc -c";
}
void initializeLDC()
{
//The stuff for windows probbly needs to be fixed
if(isWindows)
{
writeln("Building for Windows with ldc");
if(!force64Build)
{
prefix = "lib";
extension = ".a";
unittestCompilerSwitches = "-main -unittest -I="~impDirectory~" -L=-ldsfml-graphics -L=-ldsfml-window -L=-ldsfml-audio -L=-ldsfml-network -L=-ldsfml-system -L=-ldsfmlc-graphics -L=-ldsfmlc-window -L=-ldsfmlc-audio -L=-ldsfmlc-network -L=-ldsfmlc-system -L=-L"~libDirectory;
unittestCompilerSwitches~="-L=-L"~libDirectory;
}
else
{
prefix = "";
extension = ".lib";
unittestCompilerSwitches = "-main -unittest -I="~impDirectory~" dsfml-graphics.lib dsfml-window.lib dsfml-audio.lib dsfml-network.lib dsfml-system.lib dsfmlc-graphics.lib dsfmlc-window.lib dsfmlc-audio.lib dsfmlc-network.lib dsfmlc-system.lib ";
unittestCompilerSwitches~="-L=/LIBPATH:"~libDirectory;
}
}
else if(isLinux)
{
writeln("Building for Linux with ldc");
prefix = "lib";
extension = ".a";
unittestCompilerSwitches = "-main -singleobj -unittest -I="~impDirectory~" -L=-ldsfml-graphics -L=-ldsfml-window -L=-ldsfml-audio -L=-ldsfml-network -L=-ldsfml-system -L=-ldsfmlc-graphics -L=-ldsfmlc-window -L=-ldsfmlc-audio -L=-ldsfmlc-network -L=-ldsfmlc-system -L=-L"~libDirectory;
}
else
{
writeln("Building for OSX with ldc");
prefix = "lib";
extension = ".a";
unittestCompilerSwitches = "-main -unittest -I="~impDirectory~" -L=-ldsfml-graphics -L=-ldsfml-window -L=-ldsfml-audio -L=-ldsfml-network -L=-ldsfml-system -L=-ldsfmlc-graphics -L=-ldsfmlc-window -L=-ldsfmlc-audio -L=-ldsfmlc-network -L=-ldsfmlc-system -L=-L"~libDirectory;
}
unittestCompilerSwitches ="-d-version=DSFML_Unittest_System -d-version=DSFML_Unittest_Window -d-version=DSFML_Unittest_Graphics -d-version=DSFML_Unittest_Audio -d-version=DSFML_Unittest_Network -oq "~unittestCompilerSwitches;
libCompilerSwitches = `-lib -O3 -release -oq -enable-inlining -I=`~impDirectory;
docCompilerSwitches = "-D -Dd="~docDirectory~" -c -o- -op";
interfaceCompilerSwitches = "-H -Hd="~interfaceDirectory~" -c -o- -op";
}
//build the static libraries. Returns true on successful build, false on unsuccessful build
bool buildLibs()
{
//This is because there is a bug that I haven't bothered to track down yet
//It causes the static libs to be built twice if building unit tests.
//Will fix properly when I care more.
static bool builtOnce = false;
if(builtOnce)
{
return true;
}
writeln("Building static libraries!");
foreach(theModule;modules)
{
string files = "";
foreach (string name; fileList[theModule])
{
if(isDFile(name))
{
files~= "src/dsfml/" ~theModule~"/"~name ~ " ";
}
}
string buildCommand = compiler~ files ~ libCompilerSwitches;
if(isDMD)
{
//build the static libs directly
buildCommand ~= " -of"~libDirectory~prefix~"dsfml-"~theModule~extension;
}
else if(isGDC)
{
//build the object stuff and then build the archive
buildCommand ~= " -o"~libDirectory~"dsfml-"~theModule~".o"~" && ar rcs lib/libdsfml-"~theModule~extension~" " ~"lib/dsfml-"~theModule~".o";
}
else
{
buildCommand ~= " -of="~libDirectory~prefix~"dsfml-"~theModule~extension;
}
writeln("Building " ~ theModule~ " module.");
auto status = executeShell(buildCommand);
if(status.status !=0)
{
writeln(status.output);
return false;
}
//If we had to build object files, let's delete them.
if(exists("lib/dsfml-"~theModule~".o"))
{
remove("lib/dsfml-"~theModule~".o");
}
if(exists("lib/libdsfml-"~theModule~".o"))
{
remove("lib/libdsfml-"~theModule~".o");
}
}
builtOnce = true;
return true;
}
//build the unit test. Returns true on successful build, false on unsuccessful build
bool buildUnittests()
{
writeln("Building unit tests!");
string files = "";
foreach(theModule;modules)
{
foreach (string name; fileList[theModule])
{
if(isDFile(name))
{
files~= "src/dsfml/" ~theModule~"/"~name ~ " ";
}
}
}
if(isGDC)
{
std.file.write("main.d", "void main(){}");
files = "main.d "~files;
}
string buildCommand = compiler~files ~ unittestCompilerSwitches;
if(isDMD)
{
buildCommand~=" -of"~unittestDirectory~"unittest";
}
else if(isGDC)
{
buildCommand~=" -o"~unittestDirectory~"unittest";
}
else
{
buildCommand~=" -of="~unittestDirectory~"unittest";
}
if(isWindows)
{
buildCommand~=".exe" ;
}
//set up unit test library location
{
if(unittestLibraryLocation != "")
{
if(isDMD)
{
if(isWindows)
{
if(!force64Build)
{
buildCommand~=" -L+"~unittestLibraryLocation;
}
else
{
buildCommand~=" -L/LIBPATH:"~unittestLibraryLocation;
}
}
else
{
buildCommand~=" -L-L"~unittestLibraryLocation;
}
}
else if(isGDC)
{
buildCommand~=" -L"~unittestLibraryLocation;
}
else
{
if(isWindows)
{
buildCommand~=" -L=/LIBPATH:"~unittestLibraryLocation;
}
else
{
buildCommand~=" -L=-L"~unittestLibraryLocation;
}
}
}
}
//writeln(buildCommand);
auto status = executeShell(buildCommand);
if(status.status !=0)
{
writeln(status.output);
return false;
}
return true;
}
void buildDoc()
{
writeln("Building documentation!");
chdir("src");
string files = "";
foreach(theModule;modules)
{
foreach (string name; fileList[theModule])
{
if(isDFile(name))
{
files~= "dsfml/" ~theModule~"/"~name ~ " ";
}
}
}
string buildCommand = compiler~files ~ docCompilerSwitches;
auto status = executeShell(buildCommand);
if(status.status !=0)
{
writeln(status.output);
}
chdir("..");
}
void buildDocGDC()
{
writeln("Building documentation!");
chdir("src");
foreach(theModule;modules)
{
foreach (string name; fileList[theModule])
{
if(isDFile(name))
{
string buildCommand = compiler~ "dsfml/" ~ theModule ~ name ~ docCompilerSwitches ~ " -fdoc-dir="~docDirectory~"dsfml/"~theModule;
auto status = executeShell(buildCommand);
if(status.status !=0)
{
writeln(status.output);
}
}
}
}
chdir("..");
}
void buildInterfaceFiles()
{
writeln("Building interface files!");
chdir("src");
string filelist = "";
foreach(theModule;modules)
{
foreach (string name; dirEntries("dsfml/"~theModule, SpanMode.depth))
{
if(isDFile(name))
{
filelist~= name ~ " ";
}
}
}
//TODO: Fix this for GDC
string buildCommand = compiler~filelist ~ interfaceCompilerSwitches;
auto status = executeShell(buildCommand);
if(status.status !=0)
{
writeln(status.output);
}
chdir("..");
}
void buildInterfaceFilesGDC()
{
writeln("Building interface files!");
chdir("src");
foreach(theModule;modules)
{
foreach (string name; dirEntries("dsfml/"~theModule, SpanMode.depth))
{
if(isDFile(name))
{
string buildCommand = compiler~ name ~ interfaceCompilerSwitches ~ " -fintfc-dir="~interfaceDirectory~"dsfml/"~theModule;
auto status = executeShell(buildCommand);
if(status.status !=0)
{
writeln(status.output);
}
}
}
}
chdir("..");
}
void showHelp()
{
writeln("Main switches:");
writeln("-help : Show all supported switches.");
writeln("-lib : Build static libraries");
writeln("-doc : Build documentation");
writeln("-import : Build interface files for importing");
writeln("-unittest : Build static libs and unittests");
writeln("-all : Build everything");
writeln("-unittest:sharedDir : Build static libs and unittests, sharedDir is the location of DSFMLC shared libraries");
writeln("-all:sharedDir : Build everything, sharedDir is the location of DSFMLC shared libraries");
writeln();
writeln("Modifier switches:");
writeln("-m32 : force a 32 bit build");
writeln("-m64 : force a 64 bit build");
writeln("-dmd : force using dmd as the compiler");
writeln("-gdc : force using gdc as the compiler");
writeln("-ldc : force using ldc as the compiler");
writeln();
writeln("Default (no switches passed) will be to build static libraries only with the compiler that built this script.");
}
//used to add quotes around full directories
//To be used in the next update (2.3)
string quoteString(string s)
{
return `"`~s~`"`;
}
//checks if a file is a .d file.
//osx adds those stupid .DS_Store files when I am working on things, and I hate them.
bool isDFile(string name)
{
string[] splitName = split(name, ".");
return (splitName[$-1] == "d");
}
int main(string[] args)
{
parseSwitches(args[1..$]);
if(!checkSwitchErrors())
{
return -1;
}
if(unrecognizedSwitch || showingHelp)
{
if(unrecognizedSwitch)
{
writeln("Found unrecognized switch: ", unrecognizedSwitch);
}
showHelp();
return -1;
}
writeln();
initialize();
if(buildingLibs)
{
if(!buildLibs())
{
return -1;
}
}
if(buildingUnittests)
{
if(!buildLibs())
{
return -1;
}
if(!buildUnittests())
{
return -1;
}
}
if(buildingDoc)
{
if(isGDC)
{
buildDocGDC();
}
else
{
buildDoc();
}
}
if(buildingInterfaceFiles)
{
if(isGDC)
{
buildInterfaceFilesGDC();
}
else
{
buildInterfaceFiles();
}
}
if(buildingAll)
{
if(!buildLibs())
{
return -1;
}
buildDoc();
buildInterfaceFiles();
if(!buildUnittests())
{
return -1;
}
}
writeln("Done!");
return 0;
}