diff --git a/CHANGELOG.md b/CHANGELOG.md index d5d534aa..121b435d 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,14 @@ # Backtrace Unity Release Notes +## Version 3.8.4 + +Bugfixes +- Unhandled exception handler on Android will now report all type of captured Android exceptions. +- Added the screencapture module as a dependency + +Improvements +- Xbox native crash handler now handles more types of crashes + ## Version 3.8.3 Bugfixes diff --git a/Runtime/BacktraceClient.cs b/Runtime/BacktraceClient.cs index 7d6ba899..7b60180b 100644 --- a/Runtime/BacktraceClient.cs +++ b/Runtime/BacktraceClient.cs @@ -24,7 +24,7 @@ namespace Backtrace.Unity /// public class BacktraceClient : MonoBehaviour, IBacktraceClient { - public const string VERSION = "3.8.3"; + public const string VERSION = "3.8.4"; internal const string DefaultBacktraceGameObjectName = "BacktraceClient"; public BacktraceConfiguration Configuration; diff --git a/package.json b/package.json index 1a1e5948..8f0266be 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "io.backtrace.unity", "displayName": "Backtrace", - "version": "3.8.3", + "version": "3.8.4", "unity": "2017.1", "description": "Backtrace's integration with Unity games allows customers to capture and report handled and unhandled Unity exceptions to their Backtrace instance, instantly offering the ability to prioritize and debug software errors.", "keywords": [