From 6d5ef5c6b98fb1c263f2a8b1c9a67a23247bd4e8 Mon Sep 17 00:00:00 2001 From: Konrad Dysput Date: Wed, 7 Feb 2024 13:26:56 +0100 Subject: [PATCH] Release 3.8.6 (#207) --- CHANGELOG.md | 9 +++++++++ Runtime/BacktraceClient.cs | 2 +- package.json | 2 +- 3 files changed, 11 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 25427a23..3fbfd353 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,14 @@ # Backtrace Unity Release Notes +## Version 3.8.6 + +Bugfixes +- Removed warning generated by the graphic card attribute if statement. +- Removed device.name attribute due to PII/bluetooth access issues + +Improvements += Added iOS Privacy info + ## Version 3.8.5 Bugfixes diff --git a/Runtime/BacktraceClient.cs b/Runtime/BacktraceClient.cs index cd730877..3bb58ef4 100644 --- a/Runtime/BacktraceClient.cs +++ b/Runtime/BacktraceClient.cs @@ -24,7 +24,7 @@ namespace Backtrace.Unity /// public class BacktraceClient : MonoBehaviour, IBacktraceClient { - public const string VERSION = "3.8.5"; + public const string VERSION = "3.8.6"; internal const string DefaultBacktraceGameObjectName = "BacktraceClient"; public BacktraceConfiguration Configuration; diff --git a/package.json b/package.json index e01d92bc..68341a11 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "io.backtrace.unity", "displayName": "Backtrace", - "version": "3.8.5", + "version": "3.8.6", "unity": "2017.1", "description": "Backtrace's integration with Unity games allows customers to capture and report handled and unhandled Unity exceptions to their Backtrace instance, instantly offering the ability to prioritize and debug software errors.", "keywords": [