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flake.nix
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{
description = "The Pong game in Go with ebitengine 2D game engine.";
inputs.nixpkgs.url = "github:NixOS/nixpkgs";
outputs = { self, nixpkgs }:
let
systems =
[ "x86_64-linux" "aarch64-linux" "x86_64-darwin" "aarch64-darwin" ];
forAllSystems = f:
builtins.listToAttrs (map (system: {
name = system;
value = f system;
}) systems);
in {
devShells = forAllSystems (system:
let pkgs = import nixpkgs { inherit system; };
in {
default = pkgs.mkShell {
buildInputs = with pkgs; [
go
gopls
just
libGL
libglvnd
libusb1
mesa
xorg.libX11
xorg.libXcursor
xorg.libXrandr
xorg.libXext
xorg.libXinerama
xorg.libXi
xorg.libXxf86vm
];
shellHook = ''
# Include OpenGL headers and libraries
export LD_LIBRARY_PATH=${pkgs.lib.getLib pkgs.libGL}/lib:${
pkgs.lib.getLib pkgs.libGL
}/lib:$LD_LIBRARY_PATH
echo "⭐welcome to pong development environment⭐"
just
'';
};
});
};
}