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Pex32.h
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// pex32.h : main header file for the PEX32 application
//
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "splash.h"
#include "pocdrv.h"
//#define IDM_AOT 0x10
#define WM_TOP WM_USER+284
#define WM_UPDATE WM_USER+285
#define WM_SETPREFS WM_USER+286
#define _MYTIMER 4711
#ifdef _SHAREWARE
#define BUILD "SHAREWARE"
#else
#define BUILD "FREEWARE"
#endif
#define APPVERSION "2.17"
#define _DELETE_ENTRY 3
#define _FLT_NOTACT 0
#define _FLT_ACCEPT 1
#define _FLT_REJECT 2
extern BOOL firststart;
/////////////////////////////////////////////////////////////////////////////
// CPex32App:
// See pex32.cpp for the implementation of this class
//
class CPex32App:public CWinApp
{
public:
CPex32App ();
CSplashWnd splash;
HANDLE mutex;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPex32App)
public:
virtual BOOL InitInstance ();
virtual BOOL OnIdle (LONG lCount);
virtual int ExitInstance ();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CPex32App)
//}}AFX_MSG
DECLARE_MESSAGE_MAP ()
private:
void ShowTipAtStartup (void);
private:
void ShowTipOfTheDay (void);
};
/////////////////////////////////////////////////////////////////////////////