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multi-premake_sh.bat
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#!/bin/bash
@echo off
GOTO WINDOWS
function usage {
echo
echo "Usage: $0 [options]"
echo
echo " --build=all game and all dependencies"
echo " mine game only (default)"
echo
echo " --dir=DIR arbitrary build directory"
echo " build (default)"
echo
}
function usage_error {
echo
echo "Error: $1"
usage
exit $2
}
BUILD=mine
CONFIG=release
DIR=build
STATE=config
for arg in "$@"; do
case "$STATE" in
build)
case "$arg" in
all) BUILD=all ;;
mine) BUILD=mine ;;
*) usage_error "Invalid Argument '$arg'" 2
esac
STATE=config
;;
config)
case "$arg" in
--build) STATE=build ;;
--build=all) BUILD=all ;;
--build=mine) BUILD=mine ;;
--dir) STATE=dir ;;
--dir=*) DIR=$(echo "$arg" | sed 's/--dir=//') ;;
debug) CONFIG=debug ;;
release) CONFIG=release ;;
*) usage_error "Invalid Argument '$arg'" 3
esac
;;
dir)
DIR="$arg"
STATE=config
;;
*)
usage_error "Invalid Argument '$arg'" 1
esac
done
if [ "$STATE" != "config" ]; then
usage_error "Trailing Argument" 5
fi
pushd $(echo $0 | sed 's/\/[^\/]*$//')
if [ $? -ne 0 ]; then exit -4; fi
case $OSTYPE in
darwin*)
PREMAKE=dev/premake/premake4-macosx
;;
linux*)
PREMAKE=dev/premake/premake4-$(arch)
;;
?*)
echo "Unknown"
popd
exit -3
;;
esac
#
# Generate Makefiles for Linux
#
for dir in $(ls -d "$DIR/gmake" 2> /dev/null); do rm -r $dir; done
chmod +x $PREMAKE
$PREMAKE --os=linux --build=$BUILD --dir="$DIR" gmake
if [ $? -ne 0 ]; then
popd
exit 1
fi
# Migrate Makefiles to build/linux
mkdir -p "$DIR/linux"
for file in $(ls -d "$DIR/linux/*" 2> /dev/null); do
if [ -f "$file" ]; then rm "$file"; fi
done
for mf in $(ls "$DIR/gmake/" 2> /dev/null); do
cat "$DIR/gmake/$mf" | sed 's/ -rcs / -rso /' \
| sed 's/CC = gcc//' \
| sed 's/CXX = g++//' \
> "$DIR/linux/$mf"
done
rm -r "$DIR/gmake"
#
# Generate IDE projects
#
for outer_dir in $(ls -d "$DIR/xcode*" 2> /dev/null); do
for dir in $(ls -d "$outer_dir/*.xcodeproj/" 2> /dev/null); do
rm -r "$dir"
done
done
for file in $(ls -d "$DIR/vs2010/*.filters" "$DIR/vs2010/*.user" "$DIR/vs2010/*.vcxproj" 2> /dev/null); do
if [ -f "$file" ]; then rm "$file"; fi
done
for file in $(ls -d "$DIR/vs2012/*.filters" "$DIR/vs2012/*.user" "$DIR/vs2012/*.vcxproj" 2> /dev/null); do
if [ -f "$file" ]; then rm "$file"; fi
done
$PREMAKE --os=windows --build=$BUILD --dir="$DIR" vs2010
$PREMAKE --os=windows --build=$BUILD --dir="$DIR" vs2012
$PREMAKE --os=macosx --build=$BUILD --dir="$DIR" xcode4
popd
exit
:WINDOWS
SET DP0=%~dp0
SET BUILD=mine
SET CONFIG=release32
SET DIR=build
SET STATE=config
:NEXTARG
IF "%1" == "" GOTO DONEARGS
IF "%STATE%"=="build" (
IF "%1"=="all" (
SET BUILD=all
) ELSE ( IF "%1"=="mine" (
SET BUILD=mine
) ELSE (
ECHO(
ECHO Error: Invalid Argument '%1'
GOTO ARGERROR
))
SET STATE=config
) ELSE ( IF "%STATE%"=="config" (
IF "%1"=="--build" (
SET STATE=build
) ELSE ( IF "%1"=="--dir" (
SET STATE=dir
) ELSE ( IF "%1"=="debug" (
SET CONFIG=debug
) ELSE ( IF "%1"=="debug32" (
SET CONFIG=debug32
) ELSE ( IF "%1"=="debug64" (
SET CONFIG=debug64
) ELSE ( IF "%1"=="release" (
SET CONFIG=release
) ELSE ( IF "%1"=="release32" (
SET CONFIG=release32
) ELSE ( IF "%1"=="release64" (
SET CONFIG=release64
) ELSE (
ECHO(
ECHO Error: Invalid Argument '%1'
GOTO ARGERROR
))))))))
) ELSE ( IF "%STATE%"=="dir" (
SET DIR=%1
SET STATE=config
) ELSE (
ECHO(
ECHO Error: Invalid Argument '%1'
GOTO ARGERROR
)))
SHIFT
GOTO NEXTARG
:ARGERROR
ECHO(
ECHO Usage: multi-build_sh.bat [options]
ECHO(
ECHO --build=all game and all dependencies
ECHO mine game only (default)
ECHO(
ECHO --dir=DIR arbitrary build directory
echo build (default)
EXIT /B 1
:DONEARGS
IF NOT "%STATE%"=="config" (
ECHO(
ECHO Error: Trailing Argument
GOTO ARGERROR
)
DEL /Q "%DIR%\vs2010\*.filters" "%DIR%\vs2010\*.user" "%DIR%\vs2010\*.vcxproj"
DEL /Q "%DIR%\vs2012\*.filters" "%DIR%\vs2012\*.user" "%DIR%\vs2012\*.vcxproj"
"%DP0%\dev\premake\premake4-windows.exe" --file="%DP0%\premake4.lua" --os=windows --build=%BUILD% --dir=%DIR% vs2010
"%DP0%\dev\premake\premake4-windows.exe" --file="%DP0%\premake4.lua" --os=windows --build=%BUILD% --dir=%DIR% vs2012
"%DP0%\dev\premake\premake4-windows.exe" --file="%DP0%\premake4.lua" --os=windows --build=%BUILD% --dir=%DIR% xcode4
EXIT /B