Install cargo, then cargo run
Note that WASM (web) is currently not supported
workflow for GitHub actions creating releases for Windows, Linux, macOS, and Web (Wasm) ready for distribution
- push a tag in the form of
v[0-9]+.[0-9]+.[0-9]+*
(e.g.v1.1.42
) to trigger the flow (it may not auto-trigger, but you can still run from Actions -> release-flow) - WARNING: if you work in a private repository, please be aware that macOS and Windows runners cost more build minutes. You might want to consider running the workflow less often or removing some builds from it.i For public repositories the builds are free!
- The
credits
directory should be kept up-to-date as it is included in the release workflow.
We can conditionally run the game with the WorldInspectorPlugin:
cargo run --features debug-inspector
Note: this game is unrelated to the Voxel Vegetables asset pack.
This project is Copyright © 2023 Brandon Elam Barker and Space Nerd.
This project is licensed under the MPL v2 except some content of assets
and the Bevy icons
in the build
directory (see Credits).
We feel that treating files as units of licensed tech (as in the MPL v2) is a little bit antiquated, and wish to be more liberal - if you make improvements to any code component, we would like those to be open source, but if you use only a part of the file, there's no need for you to open source every part of the file. We'll endeavor to dual-license the project under a new license along these lines at some point. But for now, know this is the intent.