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The file in question is:
assets/textures/tile_textures.png
It seems to be included in other platforms.
The excerpt looks correct to me in release.yaml:
release.yaml
- name: Create Universal Binary run: | # lipo -create -output target/release/${{ env.GAME_EXECUTABLE_NAME }} target/aarch64-apple-darwin/release/${{ env.GAME_EXECUTABLE_NAME }} target/x86_64-apple-darwin/release/${{ env.GAME_EXECUTABLE_NAME }} lipo -create -output target/debug/${{ env.GAME_EXECUTABLE_NAME }} target/aarch64-apple-darwin/debug/${{ env.GAME_EXECUTABLE_NAME }} target/x86_64-apple-darwin/debug/${{ env.GAME_EXECUTABLE_NAME }} - name: Create release run: | mkdir -p build/macos/src/Game.app/Contents/MacOS/assets cp -r assets/ build/macos/src/Game.app/Contents/MacOS/assets cp -r credits/ build/macos/src/Game.app/Contents/MacOS/credits
The text was updated successfully, but these errors were encountered:
could be worth checking the file permissions - first locally on MacOS, and if that doesn't look strange, on CI
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The file in question is:
It seems to be included in other platforms.
The excerpt looks correct to me in
release.yaml
:The text was updated successfully, but these errors were encountered: