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main.js
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// Modules to control application life and create native browser window
const {
app,
BrowserWindow,
Menu,
ipcMain
} = require('electron');
const path = require('path');
const windowOptions = {
width: 1080,
minWidth: 680,
height: 840,
title: app.getName(),
webPreferences: {
nodeIntegration: true
}
}
const initWindowOptions = {
width: 1080,
minWidth: 680,
height: 840,
title: app.getName(),
webPreferences: {
nodeIntegration: true
},
frame: 'false'
}
let MainStorage = {};
if (process.mas) app.setName('Electron APIs');
function createWindow() {
MainStorage.initWindow = new BrowserWindow(initWindowOptions)
// initWindow.loadFile('web/init/init.html')
MainStorage.initWindow.loadURL(path.join('file://', __dirname, '/app/init/init.html'))
// Open the DevTools.
// MainStorage.initWindow.webContents.openDevTools()
}
ipcMain.on('openAppWindow', (event, arg) => {
openAppWindow();
console.log(event);
console.log(arg)
})
function openAppWindow() {
MainStorage.mainWindow = new BrowserWindow(windowOptions);
// mainWindow.loadFile('web/app/app.html');
MainStorage.mainWindow.loadURL(path.join('file://', __dirname, '/app/main/app.html'));
MainStorage.initWindow.close();
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow()
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow()
})
})
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', function () {
if (process.platform !== 'darwin') app.quit()
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.