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Materials.vb
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Materials.vb
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' Stores a list of materials and associated functions
Public Class Materials
Implements ICloneable
' The List of Materials
Private MaterialList As List(Of Material)
' Total Cost of materials in the list
Private TotalMaterialsCost As Double
' Total Volume of materials in the list
Private TotalMaterialsVolume As Double
Private MaterialtoFind As Material
' Constructor
Public Sub New()
TotalMaterialsCost = 0
TotalMaterialsVolume = 0
MaterialList = New List(Of Material)
End Sub
' For doing a deep copy of Materials
Public Function Clone() As Object Implements ICloneable.Clone
Dim CopyOfMe = New Materials
Dim TempMat As Material
If Not IsNothing(MaterialList) Then
For i = 0 To MaterialList.Count - 1
TempMat = CType(MaterialList(i).Clone(), Material)
CopyOfMe.InsertMaterial(TempMat)
Next
Else
CopyOfMe.MaterialList = Nothing
End If
CopyOfMe.TotalMaterialsCost = Me.TotalMaterialsCost
CopyOfMe.TotalMaterialsVolume = Me.TotalMaterialsVolume
Return CopyOfMe
End Function
' Resets the List
Public Sub Clear()
TotalMaterialsCost = 0
TotalMaterialsVolume = 0
MaterialList = Nothing
End Sub
' Searches the list and finds then returns a material for the name part sent
Public Function SearchListbyName(ByVal SearchText As String, Optional ExactSearch As Boolean = True) As Material
If Not IsNothing(MaterialList) Then
For i = 0 To MaterialList.Count - 1
If ExactSearch Then
If MaterialList(i).GetMaterialName = SearchText Then
Return MaterialList(i)
End If
Else ' Look for partial string
If InStr(MaterialList(i).GetMaterialName, SearchText) <> 0 Then
Return MaterialList(i)
End If
End If
Next
End If
Return Nothing
End Function
' Just adds a Full list to the Class
Public Sub InsertMaterialList(ByVal SentList As List(Of Material))
Dim i As Integer
If Not IsNothing(SentList) Then
For i = 0 To (SentList.Count - 1)
' clone each or it inserts a reference, which will link to others like it when searched
Call InsertMaterial(SentList(i))
Next
End If
End Sub
' Removes a full list of materials from the list
Public Sub RemoveMaterialList(ByVal SentList As List(Of Material))
Dim i As Integer
If Not IsNothing(SentList) Then
For i = 0 To (SentList.Count - 1)
Call RemoveMaterial(SentList(i))
Next
End If
End Sub
' Inserts a Single material into list
Public Sub InsertMaterial(ByVal SentMaterial As Material)
Dim TempMat As Material
Dim CloneMat As Material
' Make sure they send a valid material
If IsNothing(SentMaterial) Then
Exit Sub
End If
CloneMat = CType(SentMaterial.Clone, Material)
' Find the item
MaterialtoFind = CloneMat
TempMat = MaterialList.Find(AddressOf FindMaterial)
If TempMat IsNot Nothing Then
' Remove the mat, and update the temp quantity to save later
MaterialList.Remove(TempMat)
TempMat.AddQuantity(CloneMat.GetQuantity)
Else
TempMat = CloneMat
End If
' Add the material and update totals
MaterialList.Add(TempMat)
' Update the total cost of the class
TotalMaterialsCost = TotalMaterialsCost + CloneMat.GetTotalCost
' Update the total material volume for the list
TotalMaterialsVolume = TotalMaterialsVolume + CloneMat.GetTotalVolume
End Sub
' Multiplies the quantity of each material in the list by the sent multiple
Public Sub MultiplyMaterials(ByVal SentMultiple As Integer)
If SentMultiple <= 1 Then
Exit Sub
End If
' See if the material is in the list
If Not IsNothing(MaterialList) Then
' Reset the totals
TotalMaterialsCost = 0
TotalMaterialsVolume = 0
For i = 0 To MaterialList.Count - 1
' Loop through and multiply everything
MaterialList(i).AddQuantity(MaterialList(i).GetQuantity * SentMultiple)
' Update the totals
TotalMaterialsCost = TotalMaterialsCost + MaterialList(i).GetTotalCost
TotalMaterialsVolume = TotalMaterialsVolume + MaterialList(i).GetTotalVolume
Next
End If
End Sub
' Removes a Single material from the list
Public Sub RemoveMaterial(ByVal SentMaterial As Material)
Dim TempMat As Material
' Make sure they send a valid material
If IsNothing(SentMaterial) Then
Exit Sub
End If
' Find the item and remove it from the list
MaterialtoFind = SentMaterial
TempMat = MaterialList.Find(AddressOf FindMaterial)
If TempMat IsNot Nothing Then
' Remove from list first
MaterialList.Remove(TempMat)
' If the quantity is not the same, then update the temp and re-add
If TempMat.GetQuantity <> SentMaterial.GetQuantity Then
' Just update quantity (negative to remove), material function will update volume and cost
TempMat.AddQuantity(-1 * SentMaterial.GetQuantity)
' Add it back
MaterialList.Add(TempMat)
End If
End If
' Update the total cost of the class
TotalMaterialsCost = TotalMaterialsCost - SentMaterial.GetTotalCost
' Update the total material volume for the list
TotalMaterialsVolume = TotalMaterialsVolume - SentMaterial.GetTotalVolume
End Sub
' Resets the value of the list to the sent value
Public Sub ResetTotalValue(ByVal TotalValue As Double)
TotalMaterialsCost = TotalValue
End Sub
' Adds value to the total value of the list
Public Sub AddTotalValue(ByVal TotalValue As Double)
TotalMaterialsCost = TotalMaterialsCost + TotalValue
End Sub
' Adds volume to the total volume of the list
Public Sub AddTotalVolume(ByVal TotalVolume As Double)
TotalMaterialsVolume = TotalMaterialsVolume + TotalVolume
End Sub
' "Adds" taxes to the total materials - i.e. takes off the taxes for selling these materials
Public Sub AdjustTaxedPrice(ByVal TotalTax As Double)
TotalMaterialsCost = TotalMaterialsCost - TotalTax
End Sub
' Returns the list of Materials
Public Function GetMaterialList() As List(Of Material)
Return MaterialList
End Function
' Sorts the Materials by quantity decending (Add more options later)
Public Sub SortMaterialListByQuantity()
If Not IsNothing(MaterialList) Then
If MaterialList.Count - 1 > 0 Then
' Sort the list by quantity
Call SortListDesc(MaterialList, 0, MaterialList.Count - 1)
End If
End If
End Sub
' Returns the list in a clipboard format with CSV as an option - Include ME will include both the ME and the num Bps
Public Function GetClipboardList(ByVal ExportTextFormat As String, ByVal IgnorePriceVolume As Boolean, _
ByVal IncludeME As Boolean, ByVal IncludeDecryptorRelic As Boolean, IncludeLinks As Boolean) As String
Dim i As Integer
Dim OutputString As String
Dim MatName As String
Dim DataInterfaces As String = ""
Dim OutputME As String
Dim DataInterfaceCost As Double
Dim DataInterfaceVolume As Double
Dim RelicDecryptorText As String = ""
Dim NumBps As String = ""
Dim Location As String = ""
Dim Separator As String = ""
Dim BuildMaterialFieldsCSV = "ME, NumBPs, Decryptor/Relic, "
Dim BuildMaterialFieldsSSV = "ME, NumBPs, Decryptor/Relic, "
If Not IsNothing(MaterialList) Then
If ExportTextFormat = CSVDataExport Then
Separator = ", "
OutputString = "Material, Quantity, "
If IncludeME Then
OutputString = OutputString & "ME, NumBPs, "
End If
If IncludeDecryptorRelic Then
OutputString = OutputString & "Decryptor/Relic, "
End If
OutputString = OutputString & "Cost Per Item, Total Cost, Location" & vbCrLf
ElseIf ExportTextFormat = SSVDataExport Then
Separator = "; "
OutputString = "Material; Quantity; "
If IncludeME Then
OutputString = OutputString & "ME; NumBPs; "
End If
If IncludeDecryptorRelic Then
OutputString = OutputString & "Decryptor/Relic; "
End If
OutputString = OutputString & "Cost Per Item; Total Cost; Location" & vbCrLf
Else ' Default
OutputString = "Material - Quantity" & vbCrLf
End If
' Loop through all materials
For i = 0 To MaterialList.Count - 1
If IncludeLinks Then
' Format so users can link in game
'<a href=showinfo:3348>Warfare Link</a> modules
MatName = "<a href=showinfo:" & MaterialList(i).GetMaterialTypeID & ">" & MaterialList(i).GetMaterialName & "</a>"
Else
MatName = MaterialList(i).GetMaterialName
End If
' Don't include data interfaces in the final output - this his poorly hacked but hacked nonetheless
If MatName.Contains("Data Interface") Then
' Add a crlf if not set
If DataInterfaces = "" Then
DataInterfaces = vbCrLf
End If
' Add these to the end of the list if invention materials
DataInterfaces = DataInterfaces & "Uses " & MatName & vbCrLf
DataInterfaceCost = DataInterfaceCost + MaterialList(i).GetTotalCost
DataInterfaceVolume = DataInterfaceCost + MaterialList(i).GetTotalVolume
GoTo SkipFormat
Else
DataInterfaceCost = 0
DataInterfaceVolume = 0
End If
If MaterialList(i).GetMaterialGroup.Contains("|") Then
' We have a material from the shopping list, with three values in the material group
'.BuildType & "|" & .DecryptorRelic & "|" & .NumBPs & "|" & .Location
' Parse the fields
Dim ItemColumns As String() = MaterialList(i).GetMaterialGroup.Split(New [Char]() {"|"c})
If ItemColumns(1) <> None And ItemColumns(1) <> "" Then
RelicDecryptorText = ItemColumns(1)
Else
RelicDecryptorText = None
End If
NumBps = ItemColumns(2)
Location = ItemColumns(4)
Else
RelicDecryptorText = None
NumBps = "-"
End If
If IncludeME Then
OutputME = MaterialList(i).GetItemME
' If we are including an ME, then we are building something
' If no numbp sent then set to 1 for now - TODO-MBPS will affect multiple bps
If NumBps = "-" Then
NumBps = "1"
End If
Else
OutputME = "-"
End If
If ExportTextFormat = CSVDataExport Or ExportTextFormat = SSVDataExport Then
' Format output for no commas in prices or quantity
OutputString = OutputString & MatName & Separator & CStr(MaterialList(i).GetQuantity) & Separator
If IncludeME Then
OutputString = OutputString & OutputME & Separator & CStr(NumBps) & Separator
End If
If IncludeDecryptorRelic Then
OutputString = OutputString & RelicDecryptorText & Separator
End If
OutputString = OutputString & CStr(MaterialList(i).GetCostPerItem) & Separator & CStr(MaterialList(i).GetTotalCost)
If Location <> "" Then
OutputString = OutputString & Separator & Location
End If
OutputString = OutputString & vbCrLf
Else
OutputString = OutputString & MatName
If IncludeME Or IncludeDecryptorRelic Then
OutputString = OutputString & " (" ' Adding something so start the parens
If OutputME <> "-" Then
OutputString = OutputString & "ME: " & OutputME
OutputString = OutputString & ", NumBPs: " & CStr(NumBps)
End If
If RelicDecryptorText <> "" And RelicDecryptorText <> None And IncludeDecryptorRelic Then
If RelicDecryptorText.Contains(IntactRelic) Or RelicDecryptorText.Contains(MalfunctioningRelic) Or RelicDecryptorText.Contains(WreckedRelic) Then
OutputString = OutputString & ", Relic: " & RelicDecryptorText
Else
' Decryptor
OutputString = OutputString & ", Decryptor: " & RelicDecryptorText
End If
End If
OutputString = OutputString & ")"
End If
If Not MatName.Contains("Data Interface") Then
OutputString = OutputString & " - " & FormatNumber(MaterialList(i).GetQuantity, 0)
End If
If Location <> "" Then
OutputString = OutputString & vbCrLf & "Location: " & Location
End If
OutputString = OutputString & vbCrLf
End If
SkipFormat:
Next
' Add total volume and cost to end
If Not IgnorePriceVolume Then
OutputString = OutputString & DataInterfaces
If ExportTextFormat = CSVDataExport Or ExportTextFormat = SSVDataExport Then
Separator = Trim(Separator) ' Remove space
OutputString = OutputString & vbCrLf & "Total Volume of Materials:" & Separator & CStr(TotalMaterialsVolume - DataInterfaceVolume) & Separator & "m3"
OutputString = OutputString & vbCrLf & "Total Cost of Materials:" & Separator & CStr(TotalMaterialsCost - DataInterfaceCost) & Separator & "ISK"
Else
OutputString = OutputString & vbCrLf & "Total Volume of Materials: " & FormatNumber(TotalMaterialsVolume - DataInterfaceVolume, 2) & " m3"
OutputString = OutputString & vbCrLf & "Total Cost of Materials: " & FormatNumber(TotalMaterialsCost - DataInterfaceCost, 2) & " ISK"
End If
End If
' Finally, if the export type is ssv, replace periods with commas
If ExportTextFormat = SSVDataExport Then
OutputString = ConvertUStoEUDecimal(OutputString)
End If
GetClipboardList = OutputString
Else
GetClipboardList = "No items in List" & vbCrLf
End If
End Function
' Returns the total cost of the material list
Public Function GetTotalMaterialsCost() As Double
Return TotalMaterialsCost
End Function
' Returns the total volume of the matierals in the list
Public Function GetTotalVolume() As Double
Return TotalMaterialsVolume
End Function
' Sorts the material list by quantity
Private Sub SortListDesc(ByVal MatList As List(Of Material), ByVal First As Integer, ByVal Last As Integer)
Dim LowIndex As Integer
Dim HighIndex As Integer
Dim MidValue As Long
' Quicksort
LowIndex = First
HighIndex = Last
MidValue = MatList((First + Last) \ 2).GetQuantity
Do
While MatList(LowIndex).GetQuantity > MidValue
LowIndex = LowIndex + 1
End While
While MatList(HighIndex).GetQuantity < MidValue
HighIndex = HighIndex - 1
End While
If LowIndex <= HighIndex Then
Swap(LowIndex, HighIndex)
LowIndex = LowIndex + 1
HighIndex = HighIndex - 1
End If
Loop While LowIndex <= HighIndex
If First < HighIndex Then
SortListDesc(MatList, First, HighIndex)
End If
If LowIndex < Last Then
SortListDesc(MatList, LowIndex, Last)
End If
End Sub
' This swaps the list values
Private Sub Swap(ByRef IndexA As Integer, ByRef IndexB As Integer)
Dim Temp As Material
Temp = MaterialList(IndexA)
MaterialList(IndexA) = MaterialList(IndexB)
MaterialList(IndexB) = Temp
End Sub
' Returns boolean comparison of two material lists
Public Function MaterialListsEqual(ByVal List1 As Materials, ByVal List2 As Materials) As Boolean
Dim i, j As Integer
Dim Matlist1, Matlist2 As List(Of Material)
Dim ItemFound As Boolean
Matlist1 = List1.GetMaterialList
Matlist2 = List2.GetMaterialList
For i = 0 To Matlist1.Count - 1
For j = 0 To Matlist2.Count - 1
' Looking for the item first, if not found then not equal
ItemFound = False
If Matlist1(i).GetMaterialName = Matlist2(j).GetMaterialName Then
ItemFound = True
If Matlist1(i).GetMaterialTypeID <> Matlist2(j).GetMaterialTypeID Then
Return False
End If
If Matlist1(i).GetMaterialGroup <> Matlist2(j).GetMaterialGroup Then
Return False
End If
If Matlist1(i).GetQuantity <> Matlist2(j).GetQuantity Then
Return False
End If
If Matlist1(i).GetVolume <> Matlist2(j).GetVolume Then
Return False
End If
If Matlist1(i).GetCostPerItem <> Matlist2(j).GetCostPerItem Then
Return False
End If
If Matlist1(i).GetItemME <> Matlist2(j).GetItemME Then
Return False
End If
If Matlist1(i).GetBuildItem <> Matlist2(j).GetBuildItem Then
Return False
End If
If Matlist1(i).GetTotalVolume <> Matlist2(j).GetTotalVolume Then
Return False
End If
If Matlist1(i).GetTotalCost <> Matlist2(j).GetTotalCost Then
Return False
End If
If Matlist1(i).GetItemType <> Matlist2(j).GetItemType Then
Return False
End If
End If
If ItemFound Then
' Exit the loop if we found it
Exit For
End If
Next
If Not ItemFound Then
Return False
End If
Next
Return True
End Function
' Predicate for finding an item in the profit list
Private Function FindMaterial(ByVal Mat As Material) As Boolean
If Mat.GetMaterialName = MaterialtoFind.GetMaterialName And _
Mat.GetMaterialGroup = MaterialtoFind.GetMaterialGroup And _
Mat.GetItemME = MaterialtoFind.GetItemME Then
Return True
Else
Return False
End If
End Function
End Class