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BUG snapml early stopping with gpu=True
on leukemia
#105
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can you check that computation are done in float64 on both hardware?
… Message ID: ***@***.***>
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And the labels are also transformed later with the dtype |
I am not surprised ! GPU are more efficient with float32. It's interesting
to add to the paper !
… Message ID: ***@***.***>
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Yes, it takes less space so better for GPUs - at the cost of possibly less precision sometimes though. |
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snapml
solver stops if the patience is not high enough on theleukemia
dataset (but this seem to be highly dependent on the hardware - to confirm though).A quick script to reproduce:
What we observed for now is that with GeForce RTX (2080 and 2090) SUPER (and two different cuda 11.X versions), the objective stays put and in practice in Benchopt we stop the run and do not converge.
BUT, with a QUADRO T2000, the objective decreases at the last
iter
, meaning in Benchopt we have a full curve showing the convergence.poke @mathurinm for the original test script and issue
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