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game.h
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/*
* Tessy - An Exploration in Four Dimensions
* game.h
* Copyright (C) 2017 Benjamin P. Jones
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GAME_H
#define GAME_H
#include <SDL2/SDL.h>
#include "graphics.h"
#include "polychora.h"
#include "geometry4d.h"
class Game {
public:
Game();
bool Initialize();
void Execute();
void CleanUp();
private:
void ProcessEvents(SDL_Event& event);
void Update();
void Render();
bool running;
SDL_Window* window;
SDL_Renderer* renderer;
Graphics graphics;
// Game Objects
Tesseract tess;
Point4D offset;
static constexpr double DELTA = 0.1;
};
#endif