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geometry3d.h
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/*
* Tessy - An Exploration in Four Dimensions
* geometry3d.h
* Copyright (C) 2017 Benjamin P. Jones
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GEOMETRY3D_H
#define GEOMETRY3D_H
#include "graphics.h"
#include <vector>
#include <array>
class Point3D {
public:
Point3D(double x, double y, double z);
Pixel Projection2D(Graphics const& graphics);
Point3D& operator+=(const Point3D& rhs);
Point3D& operator-=(const Point3D& rhs);
Point3D operator+(const Point3D& rhs);
Point3D operator-(const Point3D& rhs);
private:
double x;
double y;
double z;
};
class LineSegment3D {
public:
LineSegment3D(Point3D startPt, Point3D endPt);
void Draw(Graphics const& graphics);
private:
Point3D pt0;
Point3D pt1;
};
class Polyhedron {
public:
void DrawWireFrame(Graphics& graphics);
int AddCorner(Point3D newCorner);
int AddEdge(int pt0, int pt1);
protected:
std::vector<Point3D> vertices;
std::vector<std::array<int,2> > edges;
};
#endif