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Not all renderers have good support for fonts. Basic support has been added using the STB font code. It would be nice to use something like FontStash to provide a more complete solution.
This can be shared between renderers if the client renderer supports:
Render glyph using DrawTextureRect().
Render to texture, so that newly cached glyphs can be cached in a renderer specific way.
The text was updated successfully, but these errors were encountered:
Not all renderers have good support for fonts. Basic support has been added using the STB font code. It would be nice to use something like FontStash to provide a more complete solution.
This can be shared between renderers if the client renderer supports:
The text was updated successfully, but these errors were encountered: