Bounding box jumping a lot #8342
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de-Techneut
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I am assuming you are on frigate 0.13, there have been many improvements to the object tracking, stationary object handling, and many other things that will be coming in 0.13 beta3 that should improve situations like this |
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When I go to debug mode, and check the bounding box, I can see they are jumping around the same object a lot. Which causes the cameras to create a lot of events.
See the link below for an example:
https://imgur.com/a/yF6waxc
Is there something I can do to improve this? So that the bounding box around stationary objects stay stationary?
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