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Didn't test on iOS. Windows and macOS work fine. Sometimes reproducible on Linux.
I believe this is due to the amount of memory allocated at the same time when the app starts. Creating players simultaneously may be causing this issue
The text was updated successfully, but these errors were encountered:
On Android, if multiple cameras are added to the layouts, the app crash after a few seconds.
Logs
Didn't test on iOS. Windows and macOS work fine. Sometimes reproducible on Linux.
I believe this is due to the amount of memory allocated at the same time when the app starts. Creating players simultaneously may be causing this issue
The text was updated successfully, but these errors were encountered: