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I can't know what's going on just from the screenshot, but the top NPR Diffuse node should give you kind of the same result as your EEVEE material.
It could be the light color, or the Color Management settings. |
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Hi i wanted to try Malt since it could help me with transparent toon materials shadows apparently. so while i was trying to recreate the materials i already made for evee i ran into a problem, the fully dark areas of my model. I tried to work around this using the mix node as seen in the screenshot, but the fully dark areas are discolored for some reason. Actually double checking all colors seem to have them be slightly darker than they should (what is supposed to be white is slightly gray). what am i doing wrong?
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