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It is almost impossible to get a decent viewport fps when many fully rigged character moving in the same scene. |
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AFAIK, from the last time I checked, this can't be done from an addon. The only built-in alternative is the Flipbook node, but it might not be suitable for your use case, depending on the required length and resolution of the sequence. |
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I rendered an animated character into image sequence. I hope to reload them into image texture and play the images repeatedly to release my PC viewport loading. But malt image texture does not support image sequence like in eevee. Is there any workaround?
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