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In eevee, this could be done via geometry node (saving normal in geometry attribute then get it back shader node) |
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Answered by
pragma37
Dec 20, 2023
Replies: 4 comments 4 replies
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Actually, what I want is a stylized shaded tree. |
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You can use geometry nodes as well with vertex colors. |
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Ok, it's not a bug. You have to ensure that your output is set to Face Corner > Color: