Releases: brandmooffin/cocos2d-mono
Releases · brandmooffin/cocos2d-mono
Cocos2d-Mono - 2.3.12
What's Changed
- Feature/update sample projects by @brandmooffin in #149
- Resuse normal sprite if selected and disabled are not provided (#151)
- Bump Windows 10 target to 10.0.20348.0 (#153)
Full Changelog: 2.3.11.1...2.3.12
NuGet Packages:
Cocos2D-Mono.Android
Cocos2D-Mono.DesktopGL
Cocos2D-Mono.iOS
Cocos2D-Mono.Uwp
Cocos2D-Mono.Windows
Cocos2d-Mono - 2.3.11.1
What's Changed
- Fix NuGet package dependencies for DesktopGL & Windows by @brandmooffin in #148
Full Changelog: 2.3.11...2.3.11.1
Cocos2d-Mono - 2.3.11
What's Changed
- #123 - Remove old MonoGame target references by @brandmooffin in #124
- #112 - Updated OpenTK reference for Android by @brandmooffin in #126
- #82 - Cleaning up obsolete tags; updating references by @brandmooffin in #127
- Create DesktopGL Build Pipeline by @brandmooffin in #128
- Update README.md by @brandmooffin in #129
- Create windows_build.yml by @brandmooffin in #130
- Update README.md by @brandmooffin in #131
- Create uwp_build.yml by @brandmooffin in #133
- Feature/ios build by @brandmooffin in #134
- Feature/android build by @brandmooffin in #132
- Update README.md by @brandmooffin in #135
- Updating docs for github pages by @brandmooffin in #138
- Improve test quality by @brandmooffin in #141
- Feature/update project templates by @brandmooffin in #142
- Add check for tsx file by @brandmooffin in #143
Full Changelog: 2.3.10...2.3.11
Cocos2d-Mono - 2.3.10
What's Changed
- #112 - Updated OpenTK reference for Android by @brandmooffin in #126
- #82 - Cleaning up obsolete tags; updating references (#127 ) by @brandmooffin in #127
- Dev by @brandmooffin in #122
- #123 - Remove old MonoGame target references (#124) by @brandmooffin in #125
- Dev by @brandmooffin in #136
- Prep for release 2.3.10 by @brandmooffin in #137
Full Changelog: 2.3.9...2.3.10
NuGet Packages:
Cocos2D-Mono.Android
Cocos2D-Mono.DesktopGL
Cocos2D-Mono.iOS
Cocos2D-Mono.Uwp
Cocos2D-Mono.Windows
Cocos2d-Mono - 2.3.9
New Update!!
What's Changed
- Updated Icons by @brandmooffin in #33
- Added Extension Project by @brandmooffin in #36
- Updated readme; added contributions and codestyle docs by @brandmooffin in #40
- Add override for allowing InputStateManagement to handle keyboard pre… by @brandmooffin in #42
- Updated page to align with readme by @brandmooffin in #44
- Bugfix/uwp template fails build by @brandmooffin in #46
- Feature/tetris sample by @brandmooffin in #49
- Added AppSettings and Managers by @brandmooffin in #52
- Added AppSettings and Managers (#52) by @brandmooffin in #57
- Upgrading VSIX to support VS2022 by @brandmooffin in #59
- Update version for code editor by @brandmooffin in #60
- #54 - Create solution for all projects by @brandmooffin in #61
- Bump SharpZipLib from 1.3.1 to 1.3.3 in /cocos2d/cocos2d.Windows by @dependabot in #67
- Bump SharpZipLib from 1.3.1 to 1.3.3 in /cocos2d/cocos2d.Uwp by @dependabot in #66
- Bump SharpZipLib from 1.3.1 to 1.3.3 in /cocos2d/cocos2d.DesktopGL by @dependabot in #65
- Bump SharpZipLib from 1.3.1 to 1.3.3 in /cocos2d/cocos2d.Android by @dependabot in #64
- Bump SharpZipLib from 1.3.1 to 1.3.3 in /cocos2d/cocos2d.iOS by @dependabot in #68
- #62 - Change color and opacity for images in CCMenuItems by @brandmooffin in #69
- #55 - Allows CCMenuItemSprite to be initialized with CCTesture2D by @brandmooffin in #71
- Replaced sprites and removed broken tests by @brandmooffin in #72
- Allows CCTextures2D to be created via string filename by @brandmooffin in #73
- Feature/android tetris sample by @brandmooffin in #74
- Fixed Plist ActionsTest by @brandmooffin in #79
- Fixing SpriteProgressWithSpriteFrame Test by @brandmooffin in #80
- #76 - add plist files to fix tests by @brandmooffin in #113
- Feature/bump sharpziplib version by @brandmooffin in #114
- #83 - Fixing Scale9Sprite Tests by @brandmooffin in #115
- Prep for Release 2.3.9 by @brandmooffin in #120
New Contributors
- @dependabot made their first contribution in #67
Full Changelog: 2.3.8...2.3.9
Cocos2d-Mono - 2.3.8
- Support for MonoGame 3.8!
- .Net Core Support for DesktopGL & Windows
- .Net Standard Support
- Updated NuGet packages, tests & templates for 2.3.8
- Deprecated 2017 Windows Project Template (use 2019 Project Template instead)
Cocos2d-Mono - 2.3.7
- Updated NuGet packages, tests & templates
- Shared Test Bed project for core code base
- Improved macOS support for DesktopGL
- Cleaned up package dependencies
- Project restructure for Test bed to support decoupling
- Added support for iOS - with templates and nuget package
Cocos2d-Mono - 2.3.6
- Updated NuGet packages, tests & templates
- Shared Projects for core code base
- Removed Linux stand-alone in favor of DesktopGL
- Improved support for DesktopGL - Windows, macOS, & Linux
- Templates for VS2019
- Cleaned up package dependencies
- Project restructure to support decoupling