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Releases: brandmooffin/cocos2d-mono

Cocos2d-Mono - 2.3.12

17 Nov 22:21
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What's Changed

  • Feature/update sample projects by @brandmooffin in #149
  • Resuse normal sprite if selected and disabled are not provided (#151)
  • Bump Windows 10 target to 10.0.20348.0 (#153)

Full Changelog: 2.3.11.1...2.3.12

NuGet Packages:

Cocos2D-Mono.Android
Cocos2D-Mono.DesktopGL
Cocos2D-Mono.iOS
Cocos2D-Mono.Uwp
Cocos2D-Mono.Windows

Visual Studio Project Template Extension

Cocos2d-Mono - 2.3.11.1

29 Aug 14:22
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What's Changed

Full Changelog: 2.3.11...2.3.11.1

Cocos2d-Mono - 2.3.11

29 Aug 03:13
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What's Changed

Full Changelog: 2.3.10...2.3.11

Cocos2d-Mono - 2.3.10

27 Jul 21:12
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What's Changed

Full Changelog: 2.3.9...2.3.10

NuGet Packages:

Cocos2D-Mono.Android
Cocos2D-Mono.DesktopGL
Cocos2D-Mono.iOS
Cocos2D-Mono.Uwp
Cocos2D-Mono.Windows

Cocos2d-Mono - 2.3.9

11 Jun 16:28
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New Update!!

What's Changed

New Contributors

Full Changelog: 2.3.8...2.3.9

Cocos2d-Mono - 2.3.8

09 Feb 15:01
ba29e89
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  • Support for MonoGame 3.8!
  • .Net Core Support for DesktopGL & Windows
  • .Net Standard Support
  • Updated NuGet packages, tests & templates for 2.3.8
  • Deprecated 2017 Windows Project Template (use 2019 Project Template instead)

Cocos2d-Mono - 2.3.7

16 Mar 03:35
6b8ae7c
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  • Updated NuGet packages, tests & templates
  • Shared Test Bed project for core code base
  • Improved macOS support for DesktopGL
  • Cleaned up package dependencies
  • Project restructure for Test bed to support decoupling
  • Added support for iOS - with templates and nuget package

Cocos2d-Mono - 2.3.6

04 Jun 15:26
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  • Updated NuGet packages, tests & templates
  • Shared Projects for core code base
  • Removed Linux stand-alone in favor of DesktopGL
  • Improved support for DesktopGL - Windows, macOS, & Linux
  • Templates for VS2019
  • Cleaned up package dependencies
  • Project restructure to support decoupling