Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Refactor in A-Frame #52

Open
jarodium opened this issue Oct 7, 2016 · 2 comments
Open

Refactor in A-Frame #52

jarodium opened this issue Oct 7, 2016 · 2 comments

Comments

@jarodium
Copy link

jarodium commented Oct 7, 2016

Hello

I would like to leave a suggestion here. Since mozilla has launched A-Frame ( https://aframe.io/ ) why not simply refactor RiftSketch in A-Frame? Mostly because, it already uses ThreeJS and has plenty of components for you work on.
Also, it would be a bonus if Google and Mozilla came together aiding this community to help this tool become the de facto standard for VR-IDE's.
With the addition of Touch Controllers (Ocullus) or using LeapMotion devices, chorded keyboards would be replaced by a Virtual Keyboard.

@brianpeiris
Copy link
Owner

I don't know about RiftSketch becoming a fully-fledged IDE but I would like to experiment with a-frame support of some kind.

@jarodium
Copy link
Author

Hello @brianpeiris

In aframevr/aframe#2114 i have seeded the idea of a vrCRM.
The framework only lacks the content editing capability. I thought of this because of RiftSketch, so I believe that this is pretty much conceivable.
I'll keep following both projects :D

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants