From 8a2ee055596d7877a34feb2d4bbadd4717cf9f1d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ren=C3=A9e=20Kooi?= Date: Sun, 16 Oct 2022 11:36:50 +0200 Subject: [PATCH] use working requirebin mirror --- articles.html | 2 +- demos.html | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/articles.html b/articles.html index bcd0115..5485a43 100644 --- a/articles.html +++ b/articles.html @@ -113,7 +113,7 @@

maxogden.com/node-packaged-modules.html

A rundown of projects that have made developing with browserify more accessible - and more interesting: requirebin.com, npmsearch.com, and Browserify CDN.

+ and more interesting: requirebin.netlify.app, npmsearch.com, and Browserify CDN.

Browserify and the Universal Module Definition

diff --git a/demos.html b/demos.html index 215cdf2..0bfb02d 100644 --- a/demos.html +++ b/demos.html @@ -27,28 +27,28 @@

Canvas Splitt

This demo by @hughsk uses two modules, one that creates RGB lookup tables and another that slices the color table canvas element into smaller canvases.

Here is the above code running in an iframe

- +

Exploding Dots

This demo by @anvaka uses the ngraph.generators and ngraph.vivasvg modules to create an animated exploding SVG dot cluster.

Here is the above code running in an iframe, click it to run the animation.

- +

Infinite 2D Cave Generator

This demo by @hughsk uses 7 small modules to create an explorable 2D procedurally generated cave.

Click the canvas to give it focus and then use WSAD or Arrow keys to explore.

- +

2D velocity control

This demo by @sethvincent uses some modules from his CRTRDG 2D game library.

Click the canvas to give it focus and then use WSAD keys to explore.

- +