Replies: 8 comments
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Upon further examination, the reacher env does produce visual output, but the camera is very far. There is a method
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I am able to correct the camera position in the reacher environment manually like this:
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Can you call env. render('human') once before the first env. reset? The issue is that PyBullet needs to create an OpenGL window at initialization. Will be fixed in a future major revision. |
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@erwincoumans I still get no window showing on the kuka env, whether I call env.render() before or after reset. |
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Ping @erwincoumans. Can you check that you can get the kuka env to show a render window? |
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Hey @maximecb,
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Dear @maximecb, thanks for your code. It does work and I am able to see the simulation environment. Does this mean that I can now implement my RL algorithm on this? Where can I find more information about various action and observation fields used by this simulation? Is there any documentation available for this environment? I am using the Cam version of this environment: |
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Hi! If all the Kuka-related reinforcement env won't be updated for the new gymnasium API? |
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Hi. I am not seeing any visual output for the kuka env, when calling
env.render('human')
.Test code to reproduce:
The same code works for the reacher environment, with only the environment name changed.
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