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A lot of my games have a pot and stack of something like 8 and 96. But when I build a tree with those parameters, is causes the memory usage to be over 40 Gb and my computer can't handle it.
But if I raise the pot to be like 50 with a stack of 100 the memory goes down to less than 2 Gb. So my question is how do I get it to run with a smaller pot size relative to stacks? Thank you.
The text was updated successfully, but these errors were encountered:
Howdy! Made an account to write this. :)
A lot of my games have a pot and stack of something like 8 and 96. But when I build a tree with those parameters, is causes the memory usage to be over 40 Gb and my computer can't handle it.
But if I raise the pot to be like 50 with a stack of 100 the memory goes down to less than 2 Gb. So my question is how do I get it to run with a smaller pot size relative to stacks? Thank you.
The text was updated successfully, but these errors were encountered: