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SetLightProperties.h
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#ifndef _ROS_SERVICE_SetLightProperties_h
#define _ROS_SERVICE_SetLightProperties_h
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"
#include "std_msgs/ColorRGBA.h"
namespace gazebo_msgs
{
static const char SETLIGHTPROPERTIES[] = "gazebo_msgs/SetLightProperties";
class SetLightPropertiesRequest : public ros::Msg
{
public:
typedef const char* _light_name_type;
_light_name_type light_name;
typedef std_msgs::ColorRGBA _diffuse_type;
_diffuse_type diffuse;
typedef double _attenuation_constant_type;
_attenuation_constant_type attenuation_constant;
typedef double _attenuation_linear_type;
_attenuation_linear_type attenuation_linear;
typedef double _attenuation_quadratic_type;
_attenuation_quadratic_type attenuation_quadratic;
SetLightPropertiesRequest():
light_name(""),
diffuse(),
attenuation_constant(0),
attenuation_linear(0),
attenuation_quadratic(0)
{
}
virtual int serialize(unsigned char *outbuffer) const
{
int offset = 0;
uint32_t length_light_name = strlen(this->light_name);
varToArr(outbuffer + offset, length_light_name);
offset += 4;
memcpy(outbuffer + offset, this->light_name, length_light_name);
offset += length_light_name;
offset += this->diffuse.serialize(outbuffer + offset);
union {
double real;
uint64_t base;
} u_attenuation_constant;
u_attenuation_constant.real = this->attenuation_constant;
*(outbuffer + offset + 0) = (u_attenuation_constant.base >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (u_attenuation_constant.base >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (u_attenuation_constant.base >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (u_attenuation_constant.base >> (8 * 3)) & 0xFF;
*(outbuffer + offset + 4) = (u_attenuation_constant.base >> (8 * 4)) & 0xFF;
*(outbuffer + offset + 5) = (u_attenuation_constant.base >> (8 * 5)) & 0xFF;
*(outbuffer + offset + 6) = (u_attenuation_constant.base >> (8 * 6)) & 0xFF;
*(outbuffer + offset + 7) = (u_attenuation_constant.base >> (8 * 7)) & 0xFF;
offset += sizeof(this->attenuation_constant);
union {
double real;
uint64_t base;
} u_attenuation_linear;
u_attenuation_linear.real = this->attenuation_linear;
*(outbuffer + offset + 0) = (u_attenuation_linear.base >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (u_attenuation_linear.base >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (u_attenuation_linear.base >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (u_attenuation_linear.base >> (8 * 3)) & 0xFF;
*(outbuffer + offset + 4) = (u_attenuation_linear.base >> (8 * 4)) & 0xFF;
*(outbuffer + offset + 5) = (u_attenuation_linear.base >> (8 * 5)) & 0xFF;
*(outbuffer + offset + 6) = (u_attenuation_linear.base >> (8 * 6)) & 0xFF;
*(outbuffer + offset + 7) = (u_attenuation_linear.base >> (8 * 7)) & 0xFF;
offset += sizeof(this->attenuation_linear);
union {
double real;
uint64_t base;
} u_attenuation_quadratic;
u_attenuation_quadratic.real = this->attenuation_quadratic;
*(outbuffer + offset + 0) = (u_attenuation_quadratic.base >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (u_attenuation_quadratic.base >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (u_attenuation_quadratic.base >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (u_attenuation_quadratic.base >> (8 * 3)) & 0xFF;
*(outbuffer + offset + 4) = (u_attenuation_quadratic.base >> (8 * 4)) & 0xFF;
*(outbuffer + offset + 5) = (u_attenuation_quadratic.base >> (8 * 5)) & 0xFF;
*(outbuffer + offset + 6) = (u_attenuation_quadratic.base >> (8 * 6)) & 0xFF;
*(outbuffer + offset + 7) = (u_attenuation_quadratic.base >> (8 * 7)) & 0xFF;
offset += sizeof(this->attenuation_quadratic);
return offset;
}
virtual int deserialize(unsigned char *inbuffer)
{
int offset = 0;
uint32_t length_light_name;
arrToVar(length_light_name, (inbuffer + offset));
offset += 4;
for(unsigned int k= offset; k< offset+length_light_name; ++k){
inbuffer[k-1]=inbuffer[k];
}
inbuffer[offset+length_light_name-1]=0;
this->light_name = (char *)(inbuffer + offset-1);
offset += length_light_name;
offset += this->diffuse.deserialize(inbuffer + offset);
union {
double real;
uint64_t base;
} u_attenuation_constant;
u_attenuation_constant.base = 0;
u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
this->attenuation_constant = u_attenuation_constant.real;
offset += sizeof(this->attenuation_constant);
union {
double real;
uint64_t base;
} u_attenuation_linear;
u_attenuation_linear.base = 0;
u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
this->attenuation_linear = u_attenuation_linear.real;
offset += sizeof(this->attenuation_linear);
union {
double real;
uint64_t base;
} u_attenuation_quadratic;
u_attenuation_quadratic.base = 0;
u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
this->attenuation_quadratic = u_attenuation_quadratic.real;
offset += sizeof(this->attenuation_quadratic);
return offset;
}
const char * getType(){ return SETLIGHTPROPERTIES; };
const char * getMD5(){ return "73ad1ac5e9e312ddf7c74f38ad843f34"; };
};
class SetLightPropertiesResponse : public ros::Msg
{
public:
typedef bool _success_type;
_success_type success;
typedef const char* _status_message_type;
_status_message_type status_message;
SetLightPropertiesResponse():
success(0),
status_message("")
{
}
virtual int serialize(unsigned char *outbuffer) const
{
int offset = 0;
union {
bool real;
uint8_t base;
} u_success;
u_success.real = this->success;
*(outbuffer + offset + 0) = (u_success.base >> (8 * 0)) & 0xFF;
offset += sizeof(this->success);
uint32_t length_status_message = strlen(this->status_message);
varToArr(outbuffer + offset, length_status_message);
offset += 4;
memcpy(outbuffer + offset, this->status_message, length_status_message);
offset += length_status_message;
return offset;
}
virtual int deserialize(unsigned char *inbuffer)
{
int offset = 0;
union {
bool real;
uint8_t base;
} u_success;
u_success.base = 0;
u_success.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
this->success = u_success.real;
offset += sizeof(this->success);
uint32_t length_status_message;
arrToVar(length_status_message, (inbuffer + offset));
offset += 4;
for(unsigned int k= offset; k< offset+length_status_message; ++k){
inbuffer[k-1]=inbuffer[k];
}
inbuffer[offset+length_status_message-1]=0;
this->status_message = (char *)(inbuffer + offset-1);
offset += length_status_message;
return offset;
}
const char * getType(){ return SETLIGHTPROPERTIES; };
const char * getMD5(){ return "2ec6f3eff0161f4257b808b12bc830c2"; };
};
class SetLightProperties {
public:
typedef SetLightPropertiesRequest Request;
typedef SetLightPropertiesResponse Response;
};
}
#endif