- Create a folder called
references
underAshleysAwesomeRWMod
(the top-level one) - Copy there (and create corresponding folders for):
BepInEx/core/BepInEx.dll
BepInEx/core/MonoMod.RuntimeDetour.dll
BepInEx/plugins/HOOKS-Assembly-CSharp.dll
BepInEx/utils/PUBLIC-Assembly-CSharp.dll
RainWorld_Data/Managed/UnityEngine.CoreModule.dll
RainWorld_Data/Managed/UnityEngine.dll
- Go bananas